Animated Donut Chart

Size
3,808 Kb
Views
46,552

How do I make an animated donut chart?

Using d3.js and yep.. What is a animated donut chart? How do you make a animated donut chart? This script and codes were developed by Joshua P. Larson on 23 July 2022, Saturday.

Animated Donut Chart Previews

Animated Donut Chart - Script Codes HTML Codes

<!DOCTYPE html>
<html >
<head> <meta charset="UTF-8"> <title>Animated Donut Chart</title> <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/normalize/5.0.0/normalize.min.css"> <link rel="stylesheet" href="css/style.css">
</head>
<body> <script src='https://cdnjs.cloudflare.com/ajax/libs/d3/3.4.2/d3.min.js'></script> <script src="js/index.js"></script>
</body>
</html>

Animated Donut Chart - Script Codes CSS Codes

.progress-meter .background { fill: #ccc;
}
.progress-meter .foreground { fill: #000; -webkit-transition: all 0.4s ease-in-out; transition: all 0.4s ease-in-out;
}
.progress-meter text { font-family: "Helvetica Neue", Helvetica, Arial, sans-serif; font-size: 2em; font-weight: bold;
}

Animated Donut Chart - Script Codes JS Codes

var width = 960, height = 500, num = 0, τ = 2 * Math.PI, // http://tauday.com/tau-manifesto formatPercent = d3.format(".0%");
// An arc function with all values bound except the endAngle. So, to compute an
// SVG path string for a given angle, we pass an object with an endAngle
// property to the `arc` function, and it will return the corresponding string.
var arc = d3.svg.arc() .innerRadius(230) .outerRadius(240) .startAngle(0);
// Create the SVG container, and apply a transform such that the origin is the
// center of the canvas. This way, we don't need to position arcs individually.
var svg = d3.select("body").append("svg") .attr("width", width) .attr("height", height) .append("g") .attr("class", "progress-meter") .attr("transform", "translate(" + width / 2 + "," + height / 2 + ")")
// Add the background arc, from 0 to 100% (τ).
var background = svg.append("path") .datum({endAngle: τ}) .attr("class", "background") .attr("d", arc);
// Add the foreground arc in orange, currently showing 12.7%.
var foreground = svg.append("path") .datum({endAngle: 0 * τ}) .attr("class", "foreground") .attr("d", arc);
var text = svg.append("text") .attr("text-anchor", "middle") .attr("dy", ".35em");
// Every so often, start a transition to a new random angle. Use transition.call
// (identical to selection.call) so that we can encapsulate the logic for
// tweening the arc in a separate function below.
/*setInterval(function() { foreground.transition() .duration(750) .call(arcTween, Math.random() * τ);
}, 1500);*/
foreground.transition() .duration(750) .call(arcTween, .9 * τ);
// Creates a tween on the specified transition's "d" attribute, transitioning
// any selected arcs from their current angle to the specified new angle.
function arcTween(transition, newAngle) { // The function passed to attrTween is invoked for each selected element when // the transition starts, and for each element returns the interpolator to use // over the course of transition. This function is thus responsible for // determining the starting angle of the transition (which is pulled from the // element's bound datum, d.endAngle), and the ending angle (simply the // newAngle argument to the enclosing function). transition.attrTween("d", function(d) { // To interpolate between the two angles, we use the default d3.interpolate. // (Internally, this maps to d3.interpolateNumber, since both of the // arguments to d3.interpolate are numbers.) The returned function takes a // single argument t and returns a number between the starting angle and the // ending angle. When t = 0, it returns d.endAngle; when t = 1, it returns // newAngle; and for 0 < t < 1 it returns an angle in-between. var interpolate = d3.interpolate(d.endAngle, newAngle); // The return value of the attrTween is also a function: the function that // we want to run for each tick of the transition. Because we used // attrTween("d"), the return value of this last function will be set to the // "d" attribute at every tick. (It's also possible to use transition.tween // to run arbitrary code for every tick, say if you want to set multiple // attributes from a single function.) The argument t ranges from 0, at the // start of the transition, to 1, at the end. return function(t) { // Calculate the current arc angle based on the transition time, t. Since // the t for the transition and the t for the interpolate both range from // 0 to 1, we can pass t directly to the interpolator. // // Note that the interpolated angle is written into the element's bound // data object! This is important: it means that if the transition were // interrupted, the data bound to the element would still be consistent // with its appearance. Whenever we start a new arc transition, the // correct starting angle can be inferred from the data. d.endAngle = interpolate(t); num = interpolate(t) / τ; text.text(formatPercent(num)); // Lastly, compute the arc path given the updated data! In effect, this // transition uses data-space interpolation: the data is interpolated // (that is, the end angle) rather than the path string itself. // Interpolating the angles in polar coordinates, rather than the raw path // string, produces valid intermediate arcs during the transition. return arc(d); }; });
}
Animated Donut Chart - Script Codes
Animated Donut Chart - Script Codes
Home Page Home
Developer Joshua P. Larson
Username jplhomer
Uploaded July 23, 2022
Rating 3
Size 3,808 Kb
Views 46,552
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Joshua P. Larson (jplhomer) Script Codes
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