#codevember 12 - To my wife
How do I make an #codevember 12 - to my wife?
A parametric equation that represents a heart, path. to the circle particles . What is a #codevember 12 - to my wife? How do you make a #codevember 12 - to my wife? This script and codes were developed by Pedro Cacique on 20 November 2022, Sunday.
#codevember 12 - To my wife - Script Codes HTML Codes
<!DOCTYPE html>
<html >
<head> <meta charset="UTF-8"> <title>#codevember 12 - To my wife</title> <link rel="stylesheet" href="css/style.css">
</head>
<body> <canvas id="canvas"></canvas> <footer> <span>Made with love to Marina by <a href="http://www.pedrocacique.com"><img alt="avatar" src="https://scontent.fcgh7-1.fna.fbcdn.net/t31.0-8/p960x960/11958099_10200916172781826_3235614628416290419_o.jpg"/></a> </span> </footer> <script src="js/index.js"></script>
</body>
</html>
#codevember 12 - To my wife - Script Codes CSS Codes
body { margin: 0; font-family: Helvetica, Arial; font-weight: 100; overflow: hidden;
}
canvas { background-color: rgb(244, 244, 244);
}
footer{ position: fixed; bottom:0; width: 100%;
}
footer img{ border-radius: 100%; width: 30px; height: 30px; margin-left: 10px;
}
footer span{ display: block; padding: 10px; display: flex; justify-content: flex-end; align-items: center;
}
#codevember 12 - To my wife - Script Codes JS Codes
//---------- MAIN FUNCTION ----------
function init() { renderable = []; path = new Shape(new Heart(), new Point(cw / 2, ch / 2), new Color(244, 244, 244, 1), { scale: 10 }); animate();
}
function animate() { addShape(angle); addShape(angle2); angle += 0.05; angle2 -= 0.05; ctx.clearRect(0, 0, cw, ch); for (var i = 0; i < renderable.length; i++) { renderable[i].draw(canvas); if (renderable[i].scale <= 0) renderable.splice(i, 1); } path.draw(canvas); requestAnimationFrame(animate);
}
function addShape(angle) { renderable.push(new Shape(new Circle(5), new Point(cw / 2, ch / 2), new Color(253, 192, 192, 1), { position: (((path.geometry.getPositionByAngle(angle)).multiply(path.scale)).add(path.position.clone())), decay: 0.1, scale: 3 }));
}
//-----------------------------------
var canvas, ctx, cw, ch;
var FPS = 60;
var renderable = [], path, path2, angle = 0, angle2 = 0, color;
var requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.msRequestAnimationFrame || function (callback) { return setTimeout(callback, FPS);
};
window.onload = function () { initCanvas(); ctx.clearRect(0, 0, cw, ch); init();
}
window.onresize = function () { initCanvas(); ctx.clearRect(0, 0, cw, ch);
};
function initCanvas() { canvas = document.getElementById('canvas'); ctx = canvas.getContext('2d'); cw = window.innerWidth; ch = window.innerHeight; canvas.width = cw; canvas.height = ch;
}
//---------------- APP UTIL ------------------
function getRandomNumber(min, max) { return Math.random() * (max - min + 1) + min;
}
//---------- EXTRACT OF MY NEXT FRAMEWORK ------------
//----------- PROTOTYPES -------------
//===== GEOMETRY =====
//----- SHAPE -----
function Shape(geometry, position, color, properties) { this.position = (position == null || position.classname != "Point") ? new Point() : position; this.geometry = (geometry == null || geometry.constructor.name != "GenericObject") ? new Circle() : geometry; this.color = (color == null || color.classname != "Color") ? null : color; this.lineColor = null; this.lineWidth = 1; this.scale = 1; this.decay = 0; if (properties != null) this.setProperties(properties); GenericObject.call(this, "Shape");
}
Shape.prototype = new GenericObject();
Shape.prototype.setProperties = function (properties) { for (var p in properties) { this[p] = properties[p]; }
}
Shape.prototype.draw = function (canvas) { if (this.scale > 0) { var ctx = canvas.getContext('2d'); var cw = canvas.width; var ch = canvas.height; ctx.beginPath(); if (this.lineWidth > 0 && (this.lineColor != null && this.lineColor.classname == "Color")) { ctx.strokeStyle = this.lineColor.getRGBA(); ctx.lineWidth = this.lineWidth; } if (this.color != null && this.color.classname == "Color") { ctx.fillStyle = this.color.getRGBA(); } switch (this.geometry.classname) { case "Circle": ctx.arc(this.position.x, this.position.y, this.geometry.radius * this.scale, 0, Math.PI * 2); break; case "Heart": for (var i = 0; i < Math.PI * 2; i += 0.05) { var p = this.geometry.getPositionByAngle(i); p.multiply(this.scale); p.add(this.position); if (i == 0) ctx.moveTo(p.x, p.y); else ctx.lineTo(p.x, p.y); } break; } if (this.lineColor != null && this.lineColor.classname == "Color") ctx.stroke(); if (this.color != null) ctx.fill(); this.scale -= this.decay; }
}
//----- POINT -----
function Point(x, y) { this.x = (x != null && !isNaN(x)) ? x : 0; this.y = (y != null && !isNaN(y)) ? y : 0; GenericObject.call(this, "Point");
}
Point.prototype = new GenericObject();
Point.prototype.add = function (p2) { if (p2.classname != this.classname) return null; this.x += p2.x; this.y += p2.y; return this;
}
Point.prototype.multiply = function (scale) { this.x *= scale; this.y *= scale; return this;
}
//----- CIRCLE -----
function Circle(radius) { this.center = new Point(); this.radius = (radius != null && !isNaN(radius)) ? radius : 1; GenericObject.call(this, "Circle");
}
Circle.prototype = new GenericObject();
//----- HEART -----
function Heart(scale) { this.scale = (scale != null && !isNaN(scale)) ? scale : 1; GenericObject.call(this, "Heart");
}
Heart.prototype = new GenericObject();
Heart.prototype.getPositionByAngle = function (angle) { if (angle == null || isNaN(angle)) return null; var x = 16 * Math.pow(Math.sin(angle), 3); var y = -(13 * Math.cos(angle) - 5 * Math.cos(2 * angle) - 2 * Math.cos(3 * angle) - Math.cos(4 * angle)); return new Point(x * this.scale, y * this.scale);
}
//===== COLOR =====
function Color(r, g, b, a) { this.r = (r != null || isNaN(r)) ? r : 0; this.g = (g != null || isNaN(g)) ? g : 0; this.b = (b != null || isNaN(b)) ? b : 0; this.a = (a != null || isNaN(a)) ? a : 1; this.hex = this.toHex(); GenericObject.call(this, "Color");
}
Color.prototype = new GenericObject();
Color.prototype.toHex = function () { var bin = this.r << 16 | this.g << 8 | this.b; return (function (h) { return "#" + new Array(7 - h.length).join("0") + h })(bin.toString(16).toUpperCase())
}
Color.prototype.getRGBA = function () { return "rgba(" + this.r + "," + this.g + "," + this.b + "," + this.a + ")";
}
Color.prototype.setHex = function (hex) { this.r = hex >> 16; this.g = hex >> 8 & 0xFF; this.b = hex & 0xFF; this.hex = this.toHex();
}
//===== GENERICOBJECT =====
function GenericObject(name) { this.classname = name;
}
GenericObject.prototype.clone = function () { var copy = new GenericObject(this.classname); for (var attr in this) { if (this.hasOwnProperty(attr)) { if (this[attr].constructor.name == "GenericObject") copy[attr] = this[attr].clone(); else copy[attr] = this[attr]; } } return copy;
}
Developer | Pedro Cacique |
Username | phcacique |
Uploaded | November 20, 2022 |
Rating | 4 |
Size | 3,885 Kb |
Views | 16,192 |
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