This gamemode and MyPark are like twins. What this gamemode is, is you make a MyPlayer and control him only. Essentially making yourself in the game. You can choose from a vairiety of archetypes that were introduced this year where you are basically great in certain types of the game. These archetypes all have their pros and cons and you should pick them based on how you play. The Archetypes that are in NBA 2K17 are
Dimer — 300 Assists in 20 games, 1200 for Hall Of Fame
Flashy Passer — 50 Flashy Passes, 200 for Hall Of Fame
Pick & Roll Maestro — Call for 150 Screens, 600 for Hall Of Fame
Ankle Breaker — 200 Double Move Leading to Scores/Assists in a Season
Lob City Passer — 50 Alley-Oop Assists in a Season
Catch & Shoot — Attempt 100 Shots After Catching the Ball, 400 for Hall of Fame
Limitless Range — Make 50 3’s Deep Behind the Line, 200 for Hall of Fame
Corner Specialist — Make 25 Corner 3’s, 100 for Hall of Fame
Deep Range Deadeye — Make 100 Contested Deep Range Jump Shots, 400 for Hall Of Fame
Mid Range Deadeye — Make 200 Contested Mid Range Jump Shots, 800 for Hall of Fame
Defensive Stopper — 150 Shot Contests and 50 Good Fast Break Defense, 400 shot contests and 200 Good Fast Break defense for Hall of Fame
Pick Dodger — Closely Go Over or Under Screens (No Confirmed Amount, about 100 bronze, 400 Hall of Fame)
Pick Pocket — Poke Ball From Another Player 50 Times, 200 for Hall of Fame
Chase Down Artist — Perform 7 Chase Down Blocks, 28 for Hall of Fame
Charge Card — Draw 7 Charges in a Season, 28 for Hall of Fame
Difficult Shots — Make 150 Contested Hop Shots, Step Backs, Dribble Pull Ups, and Leaners Combined, 500 for Hall of Fame
Tear Dropper — Perform 50 Tear Drops or Floaters in a Season, 200 for Hall of Fame
Tireless Scorer — Attempt 200 Shots With Drained Stamina, 800 for Hall of Fame
Ankle Breaker — 200 Double Move Leading to Scores/Assists in a Season, 800 for Hall of Fame
Mid Range Deadeye — Make 200 Contested Mid Range Jump Shots, 800 for Hall of Fame
Relentless Finisher — Perform 100 Contact Layups in a Season, 400 for Hall of Fame
Posterizer — Attempt 15 Contact Dunks in a Season, 60 for Hall of Fame
Acrobat — Perform 15 Reverse Layups and 5 Change Shot Layups in a Season, 90 of the Two for Hall of Fame
Tear Dropper — Perform 50 Tear Drops or Floaters in a Season, 200 for Hall of Fame
One Man Fast Break — Score on 75 Fast Breaks in a Season, 425 for Hall of Fame
Lob City Finisher — Complete 15 Alley-Oops in a Season, 60 for Hall of Fame
Hustle Rebounder — 600 Rebounds, 150/600 Must Be Offensive Rebounds, 1200 for Hall of Fame
Break Starter — After Defensive Rebound Perform 50 Outlet Passes, 200 for Hall of Fame
Putback King — Score 50 Times After Offensive Rebound, 200 for Hall of Fame
Brick Wall — Set 100 Good Screens in a Season, 400 for Hall of Fame
Bruiser — Make Strong Contact With Opposing Players (No Confirmed Amount)
Drop Stepper — Attempt 30 Drop Step Moves in a Season, 120 for Hall of Fame
Post Spin Technician — Perform 100 Post Spin or Drive Moves in a Season, 400 For Hall of Fame
Dream Like Up & Under — Attempt 50 Up and Under Shots Out of the Post in a Season, 200 for Hall of Fame
Brick Wall — Set 100 Good Screens in a Season, 400 for Hall of Fame
Bruiser — Make Strong Contact With Opposing Players (No Confirmed Amount)
Pick & Roller — Finish at the Rim After a Roll 100 Times, 400 for Hall of Fame
Posterizer — Attempt 15 Contact Dunks in a Season, 600 for Hall of Fame
Lob City Finisher — Complete 15 Alley-Oops in a Season, 60 for Hall of Fame
Tear Dropper — Perform 50 Tear Drops or Floaters in a Season, 200 for Hall of Fame
One Man Fast Break — Score on 75 Fast Breaks in a Season, 425 for Hall of Fame
Defensive Stopper — 150 Shot Contests and 50 Good Fast Break Defense, 500 Good Shot Defense and 200 Good Fast Break Defense for Hall of Fame
Rim Protector — Perform 80 Blocks in a Season, 320 for Hall of Fame
Pick Pocket — Poke Ball From Another Player 50 Times, 200 for Hall of Fame
Chase Down Artist — Perform 7 Chase Down Blocks, 28 for Hall of Fame
Charge Card — Draw 7 Charges in a Season, 28 for Hall of Fame
Catch & Shoot — Attempt 100 Shots After Catching the Ball, 400 for Hall of Fame
Limitless Range — Make 50 3’s Behind the Line, 200 for Hall of Fame
Corner Specialist — Make 25 Corner 3’s, 100 for Hall of Fame
Deep Range Deadeye — Make 100 Contested Deep Range Jump Shots, 400 for Hall of Fame
Pick & Popper — Make 200 Jump Shots After Screening, 800 for Hall of Fame
These are all the Badges in the Game. Many seem scary, as you have to do them over 1200 times, but, they don't feel as long as it seems. for example, Hustler Rebounder Hall of Fame, one of the Longest badges to ever get, takes about only half the season, which is 41 games, and when you are playing video games, that doesnt feel like anything.