Notes and Observations
- Top 2 balls @12fps, bottom @24fps
- Top blue ball seems to suffer from the overall width of the "cells" and the spacing on the inbetweens (maybe?)
- Middle ball looks a bit smoother due to reduced overall width and spacing (but it's still fairly choppy)
- Bottom ball at 24fps looks "fuzzy".
- It seems that shapes that don't change much (ex these balls) don't trick the eye enough to lend themselves to step/sprite animation (maybe?)
- the linear spacing probably adds to the "choppy" perception (vs. slow in/out spacing)
- TODO: Add something irregular to see if it looks any better :)