Pixelot

Size
3,080 Kb
Views
8,096

How do I make an pixelot?

The brave coders of the round element journied on a quest to Pixelot. . What is a pixelot? How do you make a pixelot? This script and codes were developed by Darryl Huffman on 07 January 2023, Saturday.

Pixelot Previews

Pixelot - Script Codes HTML Codes

<!DOCTYPE html>
<html >
<head> <meta charset="UTF-8"> <title>Pixelot</title> <link rel="stylesheet" href="css/style.css">
</head>
<body> <!-- Check JS, "shapeProperty" for layout of the castle --> <script src='http://cdnjs.cloudflare.com/ajax/libs/jquery/2.1.3/jquery.min.js'></script> <script src="js/index.js"></script>
</body>
</html>

Pixelot - Script Codes CSS Codes

body { margin: 0; padding: 0; overflow:hidden; background-color: #3298DA;
}
canvas{ float: left; -webkit-animation-name: Floatingx; -webkit-animation-duration: 3s; -webkit-animation-iteration-count: infinite; -webkit-animation-timing-function: ease-in-out; -moz-animation-name: Floating; -moz-animation-duration: 4s; -moz-animation-iteration-count: infinite; -moz-animation-timing-function: ease-in-out; margin-left: 30px; margin-top: 100px;
}
@-webkit-keyframes Floatingx{ from {-webkit-transform:translate(0, 0px);} 65% {-webkit-transform:translate(0, 15px);} to {-webkit-transform: translate(0, -0px); }
}
@-moz-keyframes Floating{ from {-moz-transform:translate(0, 0px);} 65% {-moz-transform:translate(0, 15px);} to {-moz-transform: translate(0, -0px);}
}
/*
@media screen and (max-width:39.9rem) and (orientation: landscape){
body{background-color: #FCC;	transition: 1000ms;}
#container{width: 95%; padding: 2.5%; overflow: auto;}
}
@media screen and (min-width: 40rem) and (max-width:79.9rem) and (orientation: landscape){
body{background-color: #F99;	transition: 1000ms;}
#container{width: 95%; padding: 2.5%; overflow: auto;}
}
@media screen and (min-width: 80rem) and (orientation: landscape){
body{background-color: #F66;	transition: 1000ms;}
#container{max-width: 95%; padding: 2.5%; overflow: auto;}
}
@media screen and (max-width:39.9rem) and (orientation: portrait ){
body{background-color: #CCF;	transition: 1000ms;}
#container{width: 95%; padding: 2.5%; overflow: auto;}
}
@media screen and (min-width: 40rem) and (orientation: portrait ) {
body{background-color: #99F;	transition: 1000ms;}
#container{width: 95%; padding: 2.5%; overflow: auto;}
}
*/

Pixelot - Script Codes JS Codes

// Config Variables
var cw = window.innerWidth, ch = window.innerHeight, shapex, shapey, cs = ch / 35, // Cube Size entities = {}, entitiesIndex = 0, entitieAmount = 90, canvas = $('<canvas/>').attr({width: cw, height: ch, id: "myCanvas"}).appendTo('body'), context = canvas.get(0).getContext("2d");
// End Config Variables
// Color Variables
var c0 = "transparent", c1 = "transparent", c2 = "#50D46E", c3 = "#101010", c4 = "#EEEEEE", c5 = "#191919", c6 = "#9b9b9b", c7 = "#FFFFFF", c8 = "#382213", c9 = "#50301B";
// End Color Variables
// Entity Layout
var shapeProperty = [ [c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1], [c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c7,c1,c7,c1,c4,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1], [c1,c1,c1,c1,c1,c1,c1,c1,c7,c1,c4,c1,c7,c7,c7,c4,c4,c1,c1,c1,c1,c7,c4,c1,c4,c1,c1,c1,c1,c1,c1,c1,c1], [c1,c1,c1,c1,c1,c1,c1,c1,c7,c4,c4,c1,c7,c7,c7,c4,c4,c1,c7,c4,c1,c7,c4,c4,c4,c1,c1,c1,c1,c1,c1,c1,c1], [c1,c1,c1,c1,c1,c1,c1,c1,c7,c7,c7,c7,c7,c7,c7,c4,c4,c4,c4,c4,c4,c4,c4,c4,c4,c1,c1,c1,c1,c1,c1,c1,c1], [c1,c1,c1,c1,c1,c1,c1,c1,c7,c7,c7,c7,c7,c7,c7,c4,c4,c4,c4,c4,c4,c4,c4,c4,c4,c1,c1,c1,c1,c1,c1,c1,c1], [c1,c1,c1,c1,c1,c1,c1,c1,c7,c7,c7,c7,c7,c7,c7,c4,c4,c4,c4,c4,c4,c4,c4,c4,c4,c1,c1,c1,c1,c1,c1,c1,c1], [c1,c1,c1,c1,c1,c1,c1,c1,c7,c7,c7,c7,c7,c7,c7,c4,c4,c4,c4,c3,c3,c5,c4,c4,c4,c1,c1,c1,c1,c1,c1,c1,c1], [c1,c1,c1,c1,c1,c1,c1,c1,c7,c7,c7,c7,c7,c7,c7,c4,c4,c4,c4,c3,c3,c5,c4,c4,c4,c1,c1,c1,c1,c1,c1,c1,c1], [c1,c1,c1,c1,c1,c1,c1,c1,c7,c7,c7,c7,c7,c7,c7,c4,c4,c4,c4,c3,c3,c5,c4,c4,c4,c1,c1,c1,c1,c1,c1,c1,c1], [c1,c1,c1,c1,c1,c1,c1,c1,c7,c7,c7,c7,c7,c7,c7,c4,c4,c4,c4,c3,c3,c5,c4,c4,c4,c1,c1,c1,c1,c1,c1,c1,c1], [c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2], [c1,c1,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c2,c1], [c1,c1,c1,c1,c8,c8,c8,c8,c8,c8,c8,c8,c8,c8,c8,c8,c8,c8,c8,c8,c8,c8,c8,c8,c8,c8,c8,c8,c8,c1,c1,c1,c1], [c1,c1,c1,c1,c1,c1,c9,c9,c9,c9,c9,c9,c9,c9,c9,c9,c9,c9,c9,c9,c9,c9,c9,c9,c9,c9,c9,c1,c1,c1,c1,c1,c1], [c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1,c1]
];
var lgth = 0;
var longest;
for(var i=0; i < shapeProperty.length; i++){ if(shapeProperty[i].length > lgth){ var lgth = shapeProperty[i].length; longest = shapeProperty[i]; }
}
console.log(lgth);
// End Entity Layout
// Create Entity Object
function spawnEntity(shapex, shapey, shapevx, shapevy, lgth){ entitiesIndex++; this.id = entitiesIndex; this.width = cs; this.height = cs; entities[entitiesIndex] = this; this.color = shapex; this.y = ch + Math.floor((Math.random() * 1500) + 1); this.vy = -50; this.shapex = shapex; this.shapey = shapey; this.shapevx = shapevx; this.shapevy = shapevy;
}
//End Creating entity Object
// Entity Dawing Pramiters
spawnEntity.prototype.draw = function(){ this.y += this.vy; this.width = cs + 1; this.height = cs + 1; this.x = ((this.shapevx * cs) + (cw / 2)) - ((36 * cs) / 2); this.toy = this.shapevy * cs; context.fillStyle = this.color; if(this.y <= this.toy){ this.y = this.toy; this.vy = 0; } context.fillRect(this.x,this.y,this.width,this.height);// Position and size object
};
// End Entity Drawing Peramiters
// For loop to spawn objects
for(var y = 0; y < shapeProperty.length; y++) { // Loop through rows in the var shape = shapeProperty[y]; // Grab the current row for(var x = 0; x < shape.length; x++) { // Loop through columns in the row new spawnEntity(shape[x], shape[y], x, y); }
}
// End for loop to spawn objects
// Draw Entity
setInterval(function(){ context.clearRect(0,0,cw,ch); for(var i in entities){ entities[i].draw(); }
}, 30);
// End Drawing
Pixelot - Script Codes
Pixelot - Script Codes
Home Page Home
Developer Darryl Huffman
Username darrylhuffman
Uploaded January 07, 2023
Rating 4
Size 3,080 Kb
Views 8,096
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