React konva
How do I make an react konva?
What is a react konva? How do you make a react konva? This script and codes were developed by Victoria on 01 December 2022, Thursday.
React konva - Script Codes HTML Codes
<!DOCTYPE html>
<html >
<head> <meta charset="UTF-8"> <title>React konva</title>
</head>
<body> <div id='container'></div> <script src='https://rawgit.com/konvajs/konva/master/konva.js'></script>
<script src='https://rawgit.com/lavrton/react-konva/master/dist/react-konva.bundle.js'></script> <script src="js/index.js"></script>
</body>
</html>
React konva - Script Codes JS Codes
'use strict';
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
var _ReactKonva = ReactKonva;
var Layer = _ReactKonva.Layer;
var Rect = _ReactKonva.Rect;
var Stage = _ReactKonva.Stage;
var Group = _ReactKonva.Group;
var ConvaImg = _ReactKonva.Image;
var imageSrc = 'http://coolwildlife.com/wp-content/uploads/galleries/post-3004/Fox%20Picture%20003.jpg';
var Resizer = function (_React$Component) { _inherits(Resizer, _React$Component); function Resizer() { _classCallCheck(this, Resizer); var _this = _possibleConstructorReturn(this, _React$Component.call(this)); _this.state = { x: 10, y: 10, width: 300, height: 200, loading: true }; return _this; } Resizer.prototype.componentWillReceiveProps = function componentWillReceiveProps(_ref) { var url = _ref.url; var prevUrl = this.props.prevUrl; if (url !== prevUrl) { this.updateImg(url); } }; Resizer.prototype.componentDidMount = function componentDidMount() { this.updateImg(this.props.url); }; Resizer.prototype.updateImg = function updateImg(url) { var _this2 = this; this.img = new Image(); this.img.src = url; this.setState({ loading: true }); this.img.onload = function () { var _img = _this2.img; var width = _img.width; var height = _img.height; _this2.setState({ loading: false, imageWidth: width, imageHeight: height }); }; }; Resizer.prototype.handles = function handles() { var handleSize = 10; var handleOffset = -handleSize / 2; var _state = this.state; var x = _state.x; var y = _state.y; var width = _state.width; var height = _state.height; var xs = [x, x + width / 2, x + width]; var ys = [y, y + height / 2, y + height]; return [[0, 0], [1, 0], [2, 0], [2, 1], [2, 2], [1, 2], [0, 2], [0, 1]].map(function (_ref2) { var ix = _ref2[0]; var iy = _ref2[1]; return { x: xs[ix] + handleOffset, y: ys[iy] + handleOffset, width: handleSize, height: handleSize, ix: ix, iy: iy }; }); }; Resizer.prototype.imageWithRatio = function imageWithRatio() { var _state2 = this.state; var imageHeight = _state2.imageHeight; var imageWidth = _state2.imageWidth; var frameRatio = this.state.height / this.state.width; var ratio = imageHeight / imageWidth; var fromWidth = this.state.width * ratio > this.state.height; var width = fromWidth ? imageWidth : imageHeight / frameRatio; var height = fromWidth ? imageWidth * frameRatio : imageHeight; var offsetY = (imageHeight - height) / 2; var offsetX = (imageWidth - width) / 2; return [offsetX, offsetY, width, height, this.state.x, this.state.y, this.state.width, this.state.height]; }; Resizer.prototype.resize = function resize(pos, rect, handle) { var x = handle.x; var y = handle.y; var ix = handle.ix; var iy = handle.iy; var _state3 = this.state; var width = _state3.width; var height = _state3.height; var scaleX = ix - 1; var scaleY = iy - 1; var dx = pos.x - rect.getAbsolutePosition().x; var dy = pos.y - rect.getAbsolutePosition().y; this.setState({ width: Math.max(scaleX * dx + this.state.width, 0), height: Math.max(scaleY * dy + this.state.height, 0), x: -Math.min(scaleX, 0) * dx + this.state.x, y: -Math.min(scaleY, 0) * dy + this.state.y }); }; Resizer.prototype.render = function render() { var _this3 = this; return React.createElement( Group, { draggable: 'true' }, React.createElement(ConvaImg, { ref: function ref(r) { // rewrite konvajs sceneFunc function to change canvas drawImage arguments if (r) { r.sceneFunc(function (context) { context.drawImage.apply(context, [_this3.img].concat(_this3.imageWithRatio())); }); } }, x: 0, y: 0, image: this.img //width={this.state.width} //height={this.state.height} }), this.handles().map(function (handle) { var _ref3 = undefined; return React.createElement(Rect, { ref: function ref(r) { return _ref3 = r; }, x: handle.x, y: handle.y, width: handle.width, height: handle.height, fill: 'blue', draggable: 'true', dragBoundFunc: function dragBoundFunc(pos) { _this3.resize(pos, _ref3, handle); // additionally prevent changing coords for some axis return { x: handle.ix === 1 ? _ref3.getAbsolutePosition().x : pos.x, y: handle.iy === 1 ? _ref3.getAbsolutePosition().y : pos.y }; } }); }) ); }; return Resizer;
}(React.Component);
function App() { return React.createElement( Stage, { width: 800, height: 600 }, React.createElement( Layer, null, React.createElement(Resizer, { url: imageSrc }) ) );
}
ReactDOM.render(React.createElement(App, null), document.getElementById('container'));
Developer | Victoria |
Username | Enieste |
Uploaded | December 01, 2022 |
Rating | 3 |
Size | 4,721 Kb |
Views | 76,912 |
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