Snow

Size
3,204 Kb
Views
12,144

How do I make an snow?

What is a snow? How do you make a snow? This script and codes were developed by Scott R McGann on 11 November 2022, Friday.

Snow Previews

Snow - Script Codes HTML Codes

<!DOCTYPE html>
<html >
<head> <meta charset="UTF-8"> <title>Snow</title> <link rel="stylesheet" href="css/style.css">
</head>
<body> <script src="js/index.js"></script>
</body>
</html>

Snow - Script Codes CSS Codes

html,body{	margin:0px;	width:100%;	height:100%;	overflow:hidden; background:#000;
}
canvas{	position:absolute;	width:100%;	height:100%; cursor:crosshair;
}

Snow - Script Codes JS Codes

function project3D(x,y,z,vars){	var p,d;	x-=vars.camX;	y-=vars.camY;	z-=vars.camZ;	p=Math.atan2(x,z);	d=Math.sqrt(x*x+z*z);	x=Math.sin(p-vars.yaw)*d;	z=Math.cos(p-vars.yaw)*d;	p=Math.atan2(y,z);	d=Math.sqrt(y*y+z*z);	y=Math.sin(p-vars.pitch)*d;	z=Math.cos(p-vars.pitch)*d;	var rx1=-9;	var ry1=1;	var rx2=9;	var ry2=1;	var rx3=0;	var ry3=0;	var rx4=x;	var ry4=z;	var uc=(ry4-ry3)*(rx2-rx1)-(rx4-rx3)*(ry2-ry1);	var ua=((rx4-rx3)*(ry1-ry3)-(ry4-ry3)*(rx1-rx3))/uc;	var ub=((rx2-rx1)*(ry1-ry3)-(ry2-ry1)*(rx1-rx3))/uc;	if(ua>0&&ua<1&&ub>0&&ub<1){	return {	x:vars.cx+(rx1+ua*(rx2-rx1))*vars.scale,	y:vars.cy+y/z*vars.scale,	d:Math.sqrt(x*x+y*y+z*z)	};	}else{	return { d:-1 };	}
}
function reverseRasterize(depth, vars){	var vert=new Vert(),d,p;	vert.x=vars.camX+(-vars.cx+vars.mx)/vars.scale*depth;	vert.y=vars.camY+(-vars.cy+vars.my)/vars.scale*depth;	vert.z=vars.camZ+depth;	d=Math.sqrt((vert.y-vars.camY)*(vert.y-vars.camY)+(vert.z-vars.camZ)*(vert.z-vars.camZ));	p=Math.atan2(vert.y-vars.camY,vert.z-vars.camZ);	vert.y=vars.camY+Math.sin(p+vars.pitch)*d;	vert.z=vars.camZ+Math.cos(p+vars.pitch)*d;	d=Math.sqrt((vert.x-vars.camX)*(vert.x-vars.camX)+(vert.z-vars.camZ)*(vert.z-vars.camZ));	p=Math.atan2(vert.x-vars.camX,vert.z-vars.camZ);	vert.x=vars.camX+Math.sin(p+vars.yaw)*d;	vert.z=vars.camZ+Math.cos(p+vars.yaw)*d;	d=Math.sqrt((vert.x-vars.camX)*(vert.x-vars.camX)+	(vert.y-vars.camY)*(vert.y-vars.camY)+	(vert.z-vars.camZ)*(vert.z-vars.camZ));	var x = vert.x-vars.camX;	var y = vert.y-vars.camY;	var z = vert.z-vars.camZ;	var t=d/depth;	vert.x=vars.camX+x/t;	vert.y=vars.camY+y/t;	vert.z=vars.camZ+z/t;	return vert;
}
function Vert(x,y,z){	this.x = x;	this.y = y;	this.z = z;
}
function process(vars){	var d=Math.sqrt(vars.camX*vars.camX+vars.camY*vars.camY+vars.camZ*vars.camZ);	vars.point=reverseRasterize(d, vars);	var x,y,z,p;	for(var i=0;i<vars.flakes.length;++i){	x=vars.flakes[i].x;	y=vars.flakes[i].y;	z=vars.flakes[i].z;	d=Math.sqrt((x-vars.point.x)*(x-vars.point.x)+(z-vars.point.z)*(z-vars.point.z));	p=Math.atan2(x-vars.point.x,z-vars.point.z)-(vars.mx-vars.cx)/100000+(vars.my-vars.cy)/100000+y/vars.canvas.height*Math.PI/10+Math.sin(vars.frameNo/100)/200;	vars.flakes[i].x=vars.point.x+Math.sin(p)*d;	vars.flakes[i].z=vars.point.z+Math.cos(p)*d;	vars.flakes[i].y+=.2;	if(vars.flakes[i].y>100){	vars.flakes[i].x=-100+Math.random()*200;	vars.flakes[i].y=-100;	vars.flakes[i].z=-100+Math.random()*200;	}	if(vars.flakes[i].x>100)vars.flakes[i].x=-100;	if(vars.flakes[i].x<-100)vars.flakes[i].x=100;	if(vars.flakes[i].z>100)vars.flakes[i].z=-100;	if(vars.flakes[i].z<-100)vars.flakes[i].z=100;	}
}
function draw(vars){	vars.ctx.globalAlpha=.35;	vars.ctx.drawImage(vars.scene,0,0,vars.canvas.width,vars.canvas.height);	var x,y,z,size;	vars.ctx.fillStyle="#def";	for(var i=0;i<vars.flakes.length;++i){	x=vars.flakes[i].x;	y=vars.flakes[i].y;	z=vars.flakes[i].z;	pt=project3D(x,y,z,vars);	if(pt.d !=-1){	size=Math.min(1+200000/(1+pt.d*pt.d),300);	if(pt.x>-size/2 && pt.x<vars.canvas.width+size/2 && pt.y>-size/2 && pt.y<vars.canvas.height+size/2){	d=Math.sqrt(x*x+y*y+z*z);	if(size>20){	vars.ctx.globalAlpha = Math.max(0,.75 - Math.pow(d / 100, 4) * .75);	vars.ctx.drawImage(vars.snowflake,pt.x-size/2,pt.y-size/2,size,size);	}else{	vars.ctx.globalAlpha = Math.max(0,.4 - Math.pow(d / 100, 4) * .4);	vars.ctx.fillRect(pt.x-size/2,pt.y-size/2,size,size);	}	}	}	}
}
function loadScene(vars){	vars.snowflake=new Image();	vars.snowflake.src="http://cantelope.org/snow/snowflake.png";	var initParticles=4000,x,y,z;	vars.flakes=[];	for(var i=0;i<initParticles;++i){	x=-100+Math.random()*200;	y=-100+Math.random()*200;	z=-100+Math.random()*200;	vars.flakes.push(new Vert(x,y,z));	}
}
function frame(vars) {	if(vars === undefined){	var vars={};	vars.loaded=0;	vars.scene=new Image();	vars.scene.src="http://cantelope.org/snow/scene.jpg";	vars.scene.addEventListener("load",function(){	vars.loaded=1;	});	vars.canvas = document.createElement("canvas");	document.body.appendChild(vars.canvas);	vars.ctx = vars.canvas.getContext("2d");	vars.canvas.width = window.innerWidth;	vars.canvas.height = window.innerHeight;	window.addEventListener("resize", function(){	vars.canvas.width = window.innerWidth;	vars.canvas.height = window.innerHeight;	vars.cx=vars.canvas.width/2;	vars.cy=vars.canvas.height/2;	}, true);	vars.canvas.addEventListener("mousemove", function(e){	var rect = vars.canvas.getBoundingClientRect();	vars.mx = Math.round((e.clientX-rect.left)/(rect.right-rect.left)*vars.canvas.width);	vars.my = Math.round((e.clientY-rect.top)/(rect.bottom-rect.top)*vars.canvas.height);	}, true);	vars.canvas.addEventListener("mousedown", function(e){	vars.mbutton=1;	}, true);	vars.canvas.addEventListener("mouseup", function(e){	vars.mbutton=0;	}, true);	vars.canvas.addEventListener("touchstart", function(e){	vars.mbutton=1;	e.preventDefault();	var rect = vars.canvas.getBoundingClientRect();	vars.mx = Math.round((e.changedTouches[0].pageX-rect.left)/(rect.right-rect.left)*vars.canvas.width);	vars.my = Math.round((e.changedTouches[0].pageY-rect.top)/(rect.bottom-rect.top)*vars.canvas.height);	}, true);	vars.canvas.addEventListener("touchend", function(e){	vars.mbutton=0;	}, true);	vars.canvas.addEventListener("touchmove", function(e){	e.preventDefault();	var rect = vars.canvas.getBoundingClientRect();	vars.mx = Math.round((e.changedTouches[0].pageX-rect.left)/(rect.right-rect.left)*vars.canvas.width);	vars.my = Math.round((e.changedTouches[0].pageY-rect.top)/(rect.bottom-rect.top)*vars.canvas.height);	}, true);	vars.camX = 0;	vars.camY = 0;	vars.camZ = -100;	vars.pitch = 0;	vars.yaw = 0;	vars.cx=vars.canvas.width/2;	vars.cy=vars.canvas.height/2;	vars.mx=vars.cx;	vars.my=vars.cy;	vars.scale=800;	vars.frameNo=0;	loadScene(vars);	}	vars.frameNo++;	requestAnimationFrame(function() { frame(vars);	});	if(vars.loaded){	process(vars);	draw(vars);	}
}
frame();
Snow - Script Codes
Snow - Script Codes
Home Page Home
Developer Scott R McGann
Username cantelope
Uploaded November 11, 2022
Rating 3.5
Size 3,204 Kb
Views 12,144
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