SplitShiftEffect
How do I make an splitshifteffect?
What is a splitshifteffect? How do you make a splitshifteffect? This script and codes were developed by Takashi on 20 October 2022, Thursday.
SplitShiftEffect - Script Codes HTML Codes
<!DOCTYPE html>
<html >
<head> <meta charset="UTF-8"> <title>Split Shift Effect</title> <link rel="stylesheet" href="css/style.css">
</head>
<body> <script src='https://cdnjs.cloudflare.com/ajax/libs/p5.js/0.5.7/p5.min.js'></script>
<script src='https://cdnjs.cloudflare.com/ajax/libs/dat-gui/0.6.3/dat.gui.min.js'></script> <script src="js/index.js"></script>
</body>
</html>
SplitShiftEffect - Script Codes CSS Codes
html,body{margin: 0; overflow: hidden;}
SplitShiftEffect - Script Codes JS Codes
'use strict';
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
(function () { var requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame; window.requestAnimationFrame = requestAnimationFrame;
})();
(function () { var cancelAnimationFrame = window.cancelAnimationFrame || window.mozcancelAnimationFrame || window.webkitcancelAnimationFrame || window.mscancelAnimationFrame; window.cancelAnimationFrame = cancelAnimationFrame;
})();
var windowW = window.innerWidth;
var windowH = window.innerHeight;
var centerW = windowW / 2;
var centerH = windowH / 2;
var shortSide = undefined;
var effector = undefined;
var bgColor = '#002C6A';
var graphicW = 360;
var graphicH = 100;
var word = 'HELLO';
var hasReserve = false;
var guiControls = new function () { this.easing = 'easeInQuad'; this.during = 1000;
}();
var easingMap = new Map();
// easeIn
easingMap.set('easeInQuad', function (t, b, c, d) { return c * (t /= d) * t + b;
});
easingMap.set('easeInCubic', function (t, b, c, d) { return c * (t /= d) * t * t + b;
});
easingMap.set('easeInQuart', function (t, b, c, d) { return c * (t /= d) * t * t * t + b;
});
easingMap.set('easeInQuint', function (t, b, c, d) { return c * (t /= d) * t * t * t * t + b;
});
easingMap.set('easeInSine', function (t, b, c, d) { return -c * Math.cos(t / d * (Math.PI / 2)) + c + b;
});
easingMap.set('easeInExpo', function (t, b, c, d) { return t == 0 ? b : c * Math.pow(2, 10 * (t / d - 1)) + b;
});
easingMap.set('easeInCirc', function (t, b, c, d) { return -c * (Math.sqrt(1 - (t /= d) * t) - 1) + b;
});
easingMap.set('easeInElastic', function (t, b, c, d) { var s = 1.70158; var p = 0; var a = c; if (t == 0) return b; if ((t /= d) == 1) return b + c; if (!p) p = d * .3; if (a < Math.abs(c)) { a = c; s = p / 4; } else { s = p / (2 * Math.PI) * Math.asin(c / a); } return -(a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b;
});
easingMap.set('easeInBack', function (t, b, c, d) { var s = undefined; if (s == undefined) s = 1.70158; return c * (t /= d) * t * ((s + 1) * t - s) + b;
});
easingMap.set('easeInBounce', function (t, b, c, d) { return c - easingMap.get('easeOutBounce')(d - t, 0, c, d) + b;
});
// easeOut
easingMap.set('easeOutQuad', function (t, b, c, d) { return -c * (Math.sqrt(1 - (t /= d) * t) - 1) + b;
});
easingMap.set('easeOutCubic', function (t, b, c, d) { return c * ((t = t / d - 1) * t * t + 1) + b;
});
easingMap.set('easeOutQuart', function (t, b, c, d) { return -c * ((t = t / d - 1) * t * t * t - 1) + b;
});
easingMap.set('easeOutQuint', function (t, b, c, d) { return c * ((t = t / d - 1) * t * t * t * t + 1) + b;
});
easingMap.set('easeOutSine', function (t, b, c, d) { return c * Math.sin(t / d * (Math.PI / 2)) + b;
});
easingMap.set('easeOutExpo', function (t, b, c, d) { return t == d ? b + c : c * (-Math.pow(2, -10 * t / d) + 1) + b;
});
easingMap.set('easeOutCirc', function (t, b, c, d) { return c * Math.sqrt(1 - (t = t / d - 1) * t) + b;
});
easingMap.set('easeOutElastic', function (t, b, c, d) { var s = 1.70158; var p = 0; var a = c; if (t == 0) return b; if ((t /= d) == 1) return b + c; if (!p) p = d * .3; if (a < Math.abs(c)) { a = c; s = p / 4; } else { s = p / (2 * Math.PI) * Math.asin(c / a); } return a * Math.pow(2, -10 * t) * Math.sin((t * d - s) * (2 * Math.PI) / p) + c + b;
});
easingMap.set('easeOutBack', function (t, b, c, d) { var s = undefined; if (s == undefined) s = 1.70158; return c * ((t = t / d - 1) * t * ((s + 1) * t + s) + 1) + b;
});
easingMap.set('easeOutBounce', function (t, b, c, d) { if ((t /= d) < 1 / 2.75) { return c * (7.5625 * t * t) + b; } else if (t < 2 / 2.75) { return c * (7.5625 * (t -= 1.5 / 2.75) * t + .75) + b; } else if (t < 2.5 / 2.75) { return c * (7.5625 * (t -= 2.25 / 2.75) * t + .9375) + b; } else { return c * (7.5625 * (t -= 2.625 / 2.75) * t + .984375) + b; }
});
// easeInOut
easingMap.set('easeInOutQuad', function (t, b, c, d) { if ((t /= d / 2) < 1) return c / 2 * t * t + b; return -c / 2 * (--t * (t - 2) - 1) + b;
});
easingMap.set('easeInOutCubic', function (t, b, c, d) { if ((t /= d / 2) < 1) return c / 2 * t * t * t + b; return c / 2 * ((t -= 2) * t * t + 2) + b;
});
easingMap.set('easeInOutQuart', function (t, b, c, d) { if ((t /= d / 2) < 1) return c / 2 * t * t * t * t + b; return -c / 2 * ((t -= 2) * t * t * t - 2) + b;
});
easingMap.set('easeInOutQuint', function (t, b, c, d) { if ((t /= d / 2) < 1) return c / 2 * t * t * t * t * t + b; return c / 2 * ((t -= 2) * t * t * t * t + 2) + b;
});
easingMap.set('easeInOutSine', function (t, b, c, d) { return -c / 2 * (Math.cos(Math.PI * t / d) - 1) + b;
});
easingMap.set('easeInOutExpo', function (t, b, c, d) { if (t == 0) return b; if (t == d) return b + c; if ((t /= d / 2) < 1) return c / 2 * Math.pow(2, 10 * (t - 1)) + b; return c / 2 * (-Math.pow(2, -10 * --t) + 2) + b;
});
easingMap.set('easeInOutCirc', function (t, b, c, d) { if ((t /= d / 2) < 1) return -c / 2 * (Math.sqrt(1 - t * t) - 1) + b; return c / 2 * (Math.sqrt(1 - (t -= 2) * t) + 1) + b;
});
easingMap.set('easeInOutElastic', function (t, b, c, d) { var s = 1.70158; var p = 0; var a = c; if (t == 0) return b; if ((t /= d / 2) == 2) return b + c; if (!p) p = d * (.3 * 1.5); if (a < Math.abs(c)) { a = c; s = p / 4; } else { s = p / (2 * Math.PI) * Math.asin(c / a); } if (t < 1) return -.5 * (a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b; return a * Math.pow(2, -10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p) * .5 + c + b;
});
easingMap.set('easeInOutBack', function (t, b, c, d) { var s = undefined; if (s == undefined) s = 1.70158; if ((t /= d / 2) < 1) return c / 2 * (t * t * (((s *= 1.525) + 1) * t - s)) + b; return c / 2 * ((t -= 2) * t * (((s *= 1.525) + 1) * t + s) + 2) + b;
});
easingMap.set('easeInOutBounce', function (t, b, c, d) { if (t < d / 2) return easingMap.get('easeInBounce')(t * 2, 0, c, d) * .5 + b; return easingMap.get('easeOutBounce')(t * 2 - d, 0, c, d) * .5 + c * .5 + b;
});
function setup() { shortSide = min(windowW, windowH); createCanvas(windowW, windowH); background(bgColor); effector = new SplitShiftEffector(word, graphicW, graphicH, '#F8D99B'); effector.execute(); // setting GUI var gui = new dat.GUI(); guiControls.easing = effector.easingName; guiControls.during = effector.during; var easingKeys = []; for (var _iterator = easingMap, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _iterator[Symbol.iterator]();;) { var _ref; if (_isArray) { if (_i >= _iterator.length) break; _ref = _iterator[_i++]; } else { _i = _iterator.next(); if (_i.done) break; _ref = _i.value; } var _ref2 = _ref; var key = _ref2[0]; easingKeys.push(key); } gui.add(guiControls, 'easing', easingKeys).onChange(function (e) { effector.easing = easingMap.get(e); effector.initEasing(); effector.execute(); }); gui.add(guiControls, 'during', 300, 4000).onChange(function (e) { effector.during = e; effector.initEasing(); effector.execute(); });
}
function draw() { background(bgColor); push(); translate(windowW / 2 - graphicW / 2, windowH / 2 - graphicH / 2); effector.display(); pop(); // restart effect if (!hasReserve && effector.slidePointX_easing.isCompleted) { hasReserve = true; setTimeout(function () { effector.initEasing(); effector.execute(); hasReserve = false; }, 2000); }
}
var EasingFactory = function () { function EasingFactory(prop, b, d, c, engine) { _classCallCheck(this, EasingFactory); this.prop = prop; // target property this.t = 0; // elapsed time this.b = b; // start value this.d = d; // duration this.c = c; // diff value from start value (How to operate the start value) this.startTime; this.engine = engine; this.isCompleted = false; this.isRunning = false; } EasingFactory.prototype.execute = function execute() { this.isRunning = true; this.startTime = Date.now(); this.loop(); }; EasingFactory.prototype.update = function update() { var now = Date.now(); this.t = now - this.startTime; if (this.t < this.d) { this.prop = this.engine(this.t, this.b, this.c, this.d); } else { this.t = this.d; this.prop = this.engine(this.t, this.b, this.c, this.d); this.isCompleted = true; } }; EasingFactory.prototype.loop = function loop() { if (this.isRunning) { var loopId = window.requestAnimationFrame(this.loop.bind(this)); this.update(); if (this.isCompleted) { this.isRunning = false; window.cancelAnimationFrame(loopId); } } }; return EasingFactory;
}();
var SplitShiftEffector = function () { function SplitShiftEffector() { var word = arguments.length <= 0 || arguments[0] === undefined ? 'Oops' : arguments[0]; var w = arguments.length <= 1 || arguments[1] === undefined ? 100 : arguments[1]; var h = arguments.length <= 2 || arguments[2] === undefined ? 50 : arguments[2]; var color = arguments.length <= 3 || arguments[3] === undefined ? '#ffffff' : arguments[3]; var during = arguments.length <= 4 || arguments[4] === undefined ? 2000 : arguments[4]; var easingName = arguments.length <= 5 || arguments[5] === undefined ? 'easeInOutCirc' : arguments[5]; var easing = arguments.length <= 6 || arguments[6] === undefined ? easingMap.get('easeInOutCirc') : arguments[6]; _classCallCheck(this, SplitShiftEffector); this.graphics; this.graphicsW = w; this.graphicsH = h; this.graphics = createGraphics(this.graphicsW, this.graphicsH); this.graphics.background(0, 0, 0, 0); this.graphics.textSize(this.graphicsH); this.graphics.fill(color); this.graphics.noStroke(); this.graphics.text(word, 0, 0, this.graphics.width, this.graphics.height); this.splitNum = this.graphics.height; // max value is this.graphics.height this.rowH = floor(this.graphics.height / this.splitNum); this.slidePointX = this.graphics.width / 2; // easing this.easingName = easingName; this.easing = easing; this.during = during; this.initEasing(); } SplitShiftEffector.prototype.execute = function execute() { if (this.slidePointX_easing) { this.slidePointX_easing.execute(); } }; SplitShiftEffector.prototype.initEasing = function initEasing() { this.slidePointX_easing = new EasingFactory(this.slidePointX, this.slidePointX, this.during, -this.slidePointX, this.easing); }; SplitShiftEffector.prototype.display = function display() { if (this.slidePointX_easing.isRunning && !this.slidePointX_easing.isCompleted) { for (var i = 0; i < this.splitNum; i++) { var randomPoint = undefined; var h = i * this.rowH; randomPoint = floor(random(this.slidePointX_easing.prop * -1, this.slidePointX_easing.prop)); image(this.graphics, // src data randomPoint, h, this.graphics.width, this.rowH, // dx,dy,dw,dh 0, h, this.graphics.width, this.rowH // sx,sy,sw,sh ); } } else { image(this.graphics, 0, 0); } }; return SplitShiftEffector;
}();
Developer | Takashi |
Username | tksiiii |
Uploaded | October 20, 2022 |
Rating | 3.5 |
Size | 6,607 Kb |
Views | 8,096 |
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