The most useless balloons game
How do I make an the most useless balloons game?
The title say all.. What is a the most useless balloons game? How do you make a the most useless balloons game? This script and codes were developed by Renato Ribeiro on 17 November 2022, Thursday.
The most useless balloons game - Script Codes HTML Codes
<!DOCTYPE html>
<html >
<head> <meta charset="UTF-8"> <title>The most useless balloons game</title> <style> /* NOTE: The styles were added inline because Prefixfree needs access to your styles and they must be inlined if they are on local disk! */ @import url(https://fonts.googleapis.com/css?family=Maven+Pro:400,700);
html, body { font-family: "Maven Pro"; height: 100%; margin: 0; background: #ecf0f1;
}
#game { position: relative; width: 100%; height: 100%; background: #f9f9f9; top: 50%; left: 50%; transform: translateX(-50%) translateY(-50%); overflow: hidden; box-shadow: 0 1px 2px rgba(0, 0, 0, 0.25); border-radius: 5px;
}
#balloons { position: relative; width: 100%; height: 100%;
}
.balloon { z-index: 1; width: 45px; height: 65px; position: absolute; background: #999; border-radius: 50%; cursor: crosshair;
}
.balloon:after, .balloon:before { position: absolute; content: ''; display: block;
}
.balloon:before { width: 10px; height: 15px; top: 7px; left: 10px; border-radius: 50%; background: rgba(255, 255, 255, 0.5); transform: rotate(25deg);
}
.balloon:after { left: 50%; height: 30px; width: 4px; background: #555; transform: translateX(-50%) translateY(98%); bottom: 0; border-radius: 5px;
}
#counter { pointer-events: none; position: absolute; right: 5px; top: 5px; color: #e6e6e6;
}
#renato { position: absolute; left: 5px; top: 5px; z-index: 100;
}
#renato a { color: #e6e6e6;
}
#level { pointer-events: none; position: absolute; left: 50%; transform: translateX(-50%); top: 5px; color: #2980b9; font-weight: 400;
}
#level strong { font-weight: 700;
}
#msg { pointer-events: none; position: absolute; left: 50%; top: 50%; transform: translateX(-50%) translateY(-50%); z-index: 3; font-size: 70px; opacity: 0; text-align: center; z-index: 0; cursor: default;
}
.click { z-index: 2; pointer-events: none; transform: translateY(-50%) translateX(-50%); animation: click .5s linear; animation-fill-mode: forwards; position: absolute; background: rgba(200, 200, 200, 0.4); width: 40px; height: 40px; border-radius: 50%;
}
.point { pointer-events: none; transform: translateY(-50%) translateX(-50%); animation: point .5s linear; animation-fill-mode: forwards; position: absolute; z-index: 3; color: black; font-size: 30px; text-shadow: 0 1px 2px rgba(0, 0, 0, 0.25);
}
.point.gain { color: #27ae60;
}
.point.loss { color: #c0392b;
}
@keyframes anim1 { 0%, 100% { transform: translateY(20%); } 50% { transform: translateY(-20%); }
}
.anim1 { animation: anim1 3s ease-in-out infinite;
}
@keyframes anim2 { 0%, 100% { transform: translateY(-20%); } 60% { transform: translateY(30%); }
}
.anim2 { animation: anim2 5s ease-in-out infinite;
}
@keyframes anim3 { 0%, 100% { transform: translateY(-10%); } 30% { transform: translateY(10%); }
}
.anim3 { animation: anim3 4s ease-in-out infinite;
}
@keyframes anim4 { 0%, 100% { transform: translateY(10%); } 50% { transform: translateY(-40%); }
}
.anim4 { animation: anim4 6s ease-in-out infinite;
}
@keyframes speedOut { 0% { transform: rotate(0deg) translateY(0); } 100% { transform: rotate(-10deg); top: -200px; }
}
.speedOut { pointer-events: none; animation: speedOut 1s ease;
}
@keyframes displayMsg { 0%, 100% { opacity: 0; } 50% { opacity: 1; }
}
.displayMsg { z-index: 10; animation: displayMsg 3s ease-in-out;
}
@keyframes point { 0% { transform: translateY(-50%) translateX(-50%); opacity: 1; } 100% { transform: translateY(-150%) translateX(-50%); opacity: 0; }
}
@keyframes click { 0% { transform: translateY(-50%) translateX(-50%) scale(1); opacity: 1; } 100% { transform: translateY(-50%) translateX(-50%) scale(0); opacity: 0; }
} </style> <script src="https://cdnjs.cloudflare.com/ajax/libs/prefixfree/1.0.7/prefixfree.min.js"></script>
</head>
<body> <!--
The most useless balloons game!
created by rena.to <[email protected]>
still not quite sure why
-->
<div id="game"> <div id="renato"> <a href="http://rena.to/">rena.to</a> </div> <div id="counter"></div> <div id="msg"></div> <div id="level"></div> <div id="balloons"></div>
</div> <script src='http://cdnjs.cloudflare.com/ajax/libs/jquery/2.1.3/jquery.min.js'></script> <script src="js/index.js"></script>
</body>
</html>
The most useless balloons game - Script Codes CSS Codes
@import url(https://fonts.googleapis.com/css?family=Maven+Pro:400,700);
html, body { font-family: "Maven Pro"; height: 100%; margin: 0; background: #ecf0f1;
}
#game { position: relative; width: 100%; height: 100%; background: #f9f9f9; top: 50%; left: 50%; transform: translateX(-50%) translateY(-50%); overflow: hidden; box-shadow: 0 1px 2px rgba(0, 0, 0, 0.25); border-radius: 5px;
}
#balloons { position: relative; width: 100%; height: 100%;
}
.balloon { z-index: 1; width: 45px; height: 65px; position: absolute; background: #999; border-radius: 50%; cursor: crosshair;
}
.balloon:after, .balloon:before { position: absolute; content: ''; display: block;
}
.balloon:before { width: 10px; height: 15px; top: 7px; left: 10px; border-radius: 50%; background: rgba(255, 255, 255, 0.5); transform: rotate(25deg);
}
.balloon:after { left: 50%; height: 30px; width: 4px; background: #555; transform: translateX(-50%) translateY(98%); bottom: 0; border-radius: 5px;
}
#counter { pointer-events: none; position: absolute; right: 5px; top: 5px; color: #e6e6e6;
}
#renato { position: absolute; left: 5px; top: 5px; z-index: 100;
}
#renato a { color: #e6e6e6;
}
#level { pointer-events: none; position: absolute; left: 50%; transform: translateX(-50%); top: 5px; color: #2980b9; font-weight: 400;
}
#level strong { font-weight: 700;
}
#msg { pointer-events: none; position: absolute; left: 50%; top: 50%; transform: translateX(-50%) translateY(-50%); z-index: 3; font-size: 70px; opacity: 0; text-align: center; z-index: 0; cursor: default;
}
.click { z-index: 2; pointer-events: none; transform: translateY(-50%) translateX(-50%); animation: click .5s linear; animation-fill-mode: forwards; position: absolute; background: rgba(200, 200, 200, 0.4); width: 40px; height: 40px; border-radius: 50%;
}
.point { pointer-events: none; transform: translateY(-50%) translateX(-50%); animation: point .5s linear; animation-fill-mode: forwards; position: absolute; z-index: 3; color: black; font-size: 30px; text-shadow: 0 1px 2px rgba(0, 0, 0, 0.25);
}
.point.gain { color: #27ae60;
}
.point.loss { color: #c0392b;
}
@keyframes anim1 { 0%, 100% { transform: translateY(20%); } 50% { transform: translateY(-20%); }
}
.anim1 { animation: anim1 3s ease-in-out infinite;
}
@keyframes anim2 { 0%, 100% { transform: translateY(-20%); } 60% { transform: translateY(30%); }
}
.anim2 { animation: anim2 5s ease-in-out infinite;
}
@keyframes anim3 { 0%, 100% { transform: translateY(-10%); } 30% { transform: translateY(10%); }
}
.anim3 { animation: anim3 4s ease-in-out infinite;
}
@keyframes anim4 { 0%, 100% { transform: translateY(10%); } 50% { transform: translateY(-40%); }
}
.anim4 { animation: anim4 6s ease-in-out infinite;
}
@keyframes speedOut { 0% { transform: rotate(0deg) translateY(0); } 100% { transform: rotate(-10deg); top: -200px; }
}
.speedOut { pointer-events: none; animation: speedOut 1s ease;
}
@keyframes displayMsg { 0%, 100% { opacity: 0; } 50% { opacity: 1; }
}
.displayMsg { z-index: 10; animation: displayMsg 3s ease-in-out;
}
@keyframes point { 0% { transform: translateY(-50%) translateX(-50%); opacity: 1; } 100% { transform: translateY(-150%) translateX(-50%); opacity: 0; }
}
@keyframes click { 0% { transform: translateY(-50%) translateX(-50%) scale(1); opacity: 1; } 100% { transform: translateY(-50%) translateX(-50%) scale(0); opacity: 0; }
}
The most useless balloons game - Script Codes JS Codes
// + jquery
var Game;
Game = { level: 1, counter: 0, points: 0, balloons: function(){ return Math.round(Math.pow(((this.level + 2)*1.5), 1.1)) }, velocity: function(){ return Math.max(500, Math.round(2000 - Math.pow(this.level*100, 1.2))); }, alter: false, single: '.balloon', balloonsWrapper: '#balloons', counterWrapper: '#counter', msgWrapper: '#msg', levelWrapper: '#level', gameWrapper: '#game', Utils: { animationEndEvent: "webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend", getRandomInt: function(min, max) { return Math.floor(Math.random() * (max - min + 1)) + min; } }, Assets: { balloons: [ {color: '#f1c40f', points: 10}, {color: '#2ecc71', points: 10}, {color: '#3498db', points: 10}, {color: '#9b59b6', points: 10}, {color: '#7f8c8d', points: 0}, {color: '#e74c3c', points: -50} ], rareBalloons: [ {color: '#2c3e50', points: 1000}, ], balloonsAnim: ['anim1', 'anim2', 'anim3', 'anim4'], msgs: ['Yeah!', 'You rocks!', 'Amazing!', 'Perfect!'], }, _startEvents: function(){ $(this.counterWrapper) .unbind('count0') .bind('count0', function(){ Game.level++; localStorage.setItem('bLevel', Game.level); $(Game.msgWrapper) .text(Game.Assets.msgs[Game.Utils.getRandomInt(0, Game.Assets.msgs.length-1)]) .addClass('displayMsg') .on(Game.Utils.animationEndEvent, function(){ $(this).removeClass('displayMsg'); $(Game.gameWrapper).trigger('end').trigger('endLevel' + (Game.level - 1)); Game.start(); }); }); $(this.single).not('.speedOut') .unbind('click') .bind('click', function(e){ var balloon_type = $(e.currentTarget).data('type'), rare = $(e.currentTarget).data('rare'), balloon; if(rare == 1){ balloon = Game.Assets.rareBalloons[balloon_type]; Game._allBalloons(0); } else { balloon = Game.Assets.balloons[balloon_type]; } Game._addPoint(e.pageX, e.pageY, balloon); Game._clickEffect(e.pageX, e.pageY); Game._updateCounter(false); $(this).addClass('speedOut').on(Game.Utils.animationEndEvent, function(){ $(this).remove(); }); }); $(this.gameWrapper) .unbind('end') .bind('end', function(){ Game._alterStop(); }); }, _allBalloons: function(id){ $(this.single).not('.speedOut').each(function(){ var balloon = Game._getBalloonInfo(id); $(this).data('type', id) .data('rare', 0) .css('box-shadow', 'none') .css('background', balloon.color); }); }, _alterBalloons: function(){ $(this.single).not('.speedOut').each(function(){ var lucky = Game.Utils.getRandomInt(0, 1000), rBalloon, newBalloon, rare; if(lucky > 995){ rBalloon = Game._getRandomRareBalloon(); newBalloon = Game._getRareBalloonInfo(rBalloon); rare = 1; $(this).css('box-shadow', '0 0 25px 5px rgba(0,0,0,0.75)'); } else { rBalloon = Game._getRandomBalloon(); newBalloon = Game._getBalloonInfo(rBalloon); rare = 0; $(this).css('box-shadow', 'none'); } $(this).data('type', rBalloon) .data('rare', rare) .css('background', newBalloon.color); }); }, _alterStart: function(){ this.alter = setInterval(function(){ Game._alterBalloons(); }, this.velocity()); }, _alterStop: function(){ clearInterval(this.alter); }, _addPoint: function(x, y, balloon){ var point = $("<div class='point'></div>"); point.css('left', x).css('top', y); point.text(balloon.points); if(balloon.points > 0){ point.addClass('gain'); point.text("+" + balloon.points); } else { point.addClass('loss'); } point.prependTo('html'); this.points = this.points + balloon.points; this._updateInfo(); }, _clickEffect: function(x, y){ var click = $("<div class='click'></div>"); click.css('left', x).css('top', y); click.prependTo('html'); }, _updateCounter: function(setup){ if(setup){ this.counter = $(this.single).toArray().length; } else { this.counter--; } $(this.counterWrapper).trigger('count' + this.counter.toString()); $(this.counterWrapper).text(this.counter); }, _getRandomBalloon: function(){ return this.Utils.getRandomInt(0, this.Assets.balloons.length-1); }, _getBalloonInfo: function(id){ return this.Assets.balloons[id]; }, _getRandomRareBalloon: function(){ return this.Utils.getRandomInt(0, this.Assets.rareBalloons.length-1); }, _getRareBalloonInfo: function(id){ return this.Assets.rareBalloons[id]; }, _drawBalloons: function(){ var maxTop = $(this.balloonsWrapper).height() - 65; var maxLeft = $(this.balloonsWrapper).width() - 45; var balloons = this.balloons(); for (i = 0; i < balloons; i++) { var rBalloon = this._getRandomBalloon(); var r = { top: this.Utils.getRandomInt(0, maxTop), left: this.Utils.getRandomInt(0, maxLeft), balloon: this._getBalloonInfo(rBalloon), anim: this.Assets.balloonsAnim[this.Utils.getRandomInt(0, this.Assets.balloonsAnim.length-1)] } var balloon = $("<div></div>").addClass('balloon'); balloon.addClass(r.anim); balloon.data('type', rBalloon); balloon.data('rare', 0); balloon.css('top', r.top + 'px'); balloon.css('left', r.left + 'px'); balloon.css('background', r.balloon.color); balloon.appendTo(this.balloonsWrapper); } }, _updateInfo: function(){ var info = $("<div></div>") .append("<strong>Level: </strong>" + this.level) .append(" - <strong>Points: </strong>" + this.points); $(this.levelWrapper).html(info); }, start: function(){ $(this.gameWrapper).trigger('start').trigger('startLevel' + this.level); this._drawBalloons(); this._updateCounter(true); this._updateInfo(); this._startEvents(); this._alterStart(); },
}
$(document).ready(function(){ Game.start();
});
Developer | Renato Ribeiro |
Username | renatorib |
Uploaded | November 17, 2022 |
Rating | 3.5 |
Size | 6,583 Kb |
Views | 28,336 |
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