Thing

Size
3,802 Kb
Views
64,768

How do I make an thing?

What is a thing? How do you make a thing? This script and codes were developed by Moses Holmström on 21 August 2022, Sunday.

Thing Previews

Thing - Script Codes HTML Codes

<!DOCTYPE html>
<html >
<head> <meta charset="UTF-8"> <title>Thing</title> <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/normalize/5.0.0/normalize.min.css"> <link rel="stylesheet" href="css/style.css">
</head>
<body> <script src='http://cdnjs.cloudflare.com/ajax/libs/underscore.js/1.8.2/underscore-min.js'></script> <script src="js/index.js"></script>
</body>
</html>

Thing - Script Codes CSS Codes

* { box-sizing: border-box;
}
html { background-color: black; left: 0; min-height: 100%; position: absolute; right: 0; top: 0;
}
canvas { width: 100vw; height: 100vh; position: absolute; top: 50%; left: 50%; -webkit-transform: translate(-50%, -50%); transform: translate(-50%, -50%); image-rendering: -moz-crisp-edges; image-rendering: -webkit-crisp-edges; -ms-interpolation-mode: nearest-neighbor; image-rendering: -webkit-optimize-contrast; image-rendering: pixelated;
}
.debug { background-color: rgba(0, 0, 0, 0.75); color: white; font-size: 2.5vmin; padding: 0.5em; position: fixed; top: 0; right: 0; z-index: 9001;
}

Thing - Script Codes JS Codes

// Limits frames drawn per second
var FPSLIMIT = 60;
// Cell size in pixels, smaller -> more pixels -> lower fps
var CELLSIZE = 16;
var dbg = document.createElement("div");
dbg.classList.add("debug");
document.body.appendChild(dbg);
var vw = document.documentElement.clientWidth;
var vh = document.documentElement.clientHeight;
var vmax = Math.max(vw, vh);
var aspect = vw / vh;
dbg.innerHTML = aspect;
var canvas = document.createElement("canvas");
canvas.width = vw;
canvas.height = vh;
document.body.appendChild(canvas);
var ctx = canvas.getContext("2d");
//*
//*/
//*
var theme = [ "rgb( 12, 30, 89)", "rgb( 32, 25, 40)", "rgb(100, 20, 1)", "rgb(231, 40, 2)", "rgb(251, 100, 0)", "rgb(228, 139, 9)", "rgb(256, 236, 42)", "rgb(246, 249, 192)", "rgb(250, 250, 250)", "rgb(130, 200, 255)", "rgb( 64, 120, 240)", "rgb( 10, 96, 225)"
];//*/
var Grid = function (options) { var t = this; var defaults = { grid: { h: vh/CELLSIZE, w: vw/CELLSIZE, data: [] }, fluffiness: 1/2, paletteDistance: 1, clearEachFrame: true, clearInterval: 2 }; t.s = _.extend(defaults, options); this.init = function (options) { t.s = typeof options === "undefined" ? t.s : _.extend(t.s, options); t.make(); t.raf = window.requestAnimationFrame(t.draw); }; this.make = function () { for(var y = 1; y <= t.s.grid.h - 1 ; y++) { var row = []; var temp = Math.floor(Math.random() * theme.length); var rowOffset = Math.random() * 1000 * y >> 0; var directionSpeed = Math.random() * 8; var rowDirection = Math.random() > 0.5 ? directionSpeed : 0-directionSpeed; for(var x = 1; x <= t.s.grid.w - 1; x++) { var pixel = new Dot({ paletteDistance: t.s.paletteDistance, scale: Math.round( Math.min(canvas.width, canvas.height) / Math.min(t.s.grid.w, t.s.grid.h) * (Math.random() * t.s.fluffiness + t.s.fluffiness) / CELLSIZE ) * CELLSIZE, x: canvas.width / t.s.grid.w * x, y: canvas.height / t.s.grid.h * y, temperature: temp, offset: rowOffset + (Math.random() + (x / t.s.grid.w * rowDirection)) }); row.push(pixel); pixel.draw(); } t.s.grid.data.push(row); } }; var last = Date.now(); var frame = 0; this.draw = function (time) { window.requestAnimationFrame(t.draw); var timeDelta = time - last; var fps = 1000/timeDelta; if(1000/timeDelta < FPSLIMIT) { last = time; frame++; dbg.innerHTML = [ "ms/frame: " + Math.round(timeDelta), "fps/limit: " + Math.round(fps) + "/" + FPSLIMIT ].join("<br>"); if(t.s.clearEachFrame) { ctx.clearRect(0, 0, canvas.width, canvas.height); } else if(t.s.clearInterval && frame % (FPSLIMIT * t.s.clearInterval) == 0) { ctx.fillStyle = theme[Math.floor(Math.random() * theme.length)].split(")").join(",0.25)"); ctx.fillRect(0,0,canvas.width, canvas.height); } t.s.grid.data.forEach(function(row, rowIndex) { row.forEach(function(dot, dotIndex) { dot.update(time); dot.draw(); }); }); } else { last = time - timeDelta; } }; return this;
};
var Dot = function (options) { var defaults = { scale: 10, size: 1, temperature: 1, x: 0, y: 0, offset: 0, fudge: 0, paletteDistance: 1 }; this.s = _.extend(defaults, options); this.draw = function () { ctx.beginPath(); ctx.fillStyle = theme[this.s.temperature]; ctx.fillRect( this.s.x - (this.s.size * 0.5), this.s.y - (this.s.size * 0.5), Math.round(this.s.size), Math.round(this.s.size) ); ctx.fill(); ctx.closePath(); }; this.update = function (time) { this.s.size = Math.round(Math.abs(Math.sin(time * 0.002346 + this.s.offset) * this.s.scale) / 0.125) * 0.125; if( this.s.size <= 1 && this.s.fudge <= this.s.paletteDistance ) { this.s.temperature = (this.s.temperature + 1) % (theme.length); this.s.fudge++; } else if ( this.s.size <= 1 && this.s.fudge >= 0 - this.s.paletteDistance ) { this.s.temperature = (this.s.temperature - 1) % (theme.length); this.s.fudge--; } }; return this;
};
var grid;
document.addEventListener("DOMContentLoaded", function () { grid = new Grid(); grid.init();
});
document.addEventListener("resize", function () { grid.init();
})
Thing - Script Codes
Thing - Script Codes
Home Page Home
Developer Moses Holmström
Username thykka
Uploaded August 21, 2022
Rating 4.5
Size 3,802 Kb
Views 64,768
Do you need developer help for Thing?

Find the perfect freelance services for your business! Fiverr's mission is to change how the world works together. Fiverr connects businesses with freelancers offering digital services in 500+ categories. Find Developer!

Moses Holmström (thykka) Script Codes
Create amazing love letters with AI!

Jasper is the AI Content Generator that helps you and your team break through creative blocks to create amazing, original content 10X faster. Discover all the ways the Jasper AI Content Platform can help streamline your creative workflows. Start For Free!