Turtles Advanced
How do I make an turtles advanced?
What is a turtles advanced? How do you make a turtles advanced? This script and codes were developed by Scott R McGann on 11 November 2022, Friday.
Turtles Advanced - Script Codes HTML Codes
<!DOCTYPE html>
<html >
<head> <meta charset="UTF-8"> <title>Turtles Advanced</title> <link rel="stylesheet" href="css/style.css">
</head>
<body> <canvas id="canvas"></canvas> <script src="js/index.js"></script>
</body>
</html>
Turtles Advanced - Script Codes CSS Codes
html,body{ margin:0px; width:100%; height:100%; overflow:hidden;
}
#canvas{ width:100%; height:100%;
}
Turtles Advanced - Script Codes JS Codes
function initVars(){ pi=Math.PI; canvas=document.querySelector("#canvas"); ctx=canvas.getContext("2d"); canvas.width=document.body.clientWidth; canvas.height=document.body.clientHeight; cx=canvas.width/2; cy=canvas.height/2; window.addEventListener("resize",function(){ canvas.width=document.body.clientWidth; canvas.height=document.body.clientHeight; cx=canvas.width/2; cy=canvas.height/2; }); turtles=[]; food=[]; initialFood=20; frames=0; seed=11; res=8; cols=16*res; rows=8*res; tileWidth=cx*2/cols; tileHeight=cy*2/rows; turtleSpeed=2.5/2; turnRadius=2.5*2; foodFreq=3.5/5; maxPop=120; trails=.75; envSpeed=1.5/2;
}
function Turtle(x,y,size,theta){ this.x=x, this.y=y, this.size=size, this.theta=theta, this.health=1;
}
function Food(x1,y1,x2,y2,weight){ this.x1=x1, this.y1=y1, this.x2=x2, this.y2=y2, this.weight=weight; this.size=Math.sqrt((x2-x1)*(x2-x1)+(y2-y1)*(y2-y1));
}
function rand(){ seed+=.1234; return parseFloat('0.'+Math.sin(seed).toString().substr(6));
}
function loadControlPoints(){ points=25; controls=new Array(points); for(i=0;i<points;++i){ controls[i]=new Object(); controls[i].x=parseInt(rand()*cols); controls[i].y=parseInt(rand()*rows); controls[i].vx=.5-rand()/1; controls[i].vy=.5-rand()/1; }
}
function loadTerrain(){ terrain=new Array(cols); max=0; for(i=0;i<cols;++i){ terrain[i]=new Array(rows); for(j=0;j<rows;++j){ terrain[i][j]=new Object(); d1=d2=0; for(k=0;k<points;++k){ d1+=Math.sqrt((i-controls[k].x)*(i-controls[k].x)+(j-controls[k].y)*(j-controls[k].y)); } c=1; for(k=0;k<points;++k){ d2=Math.sqrt((i-controls[k].x)*(i-controls[k].x)+(j-controls[k].y)*(j-controls[k].y)); c*=1-(1-(d2/d1)); } if(c>max)max=c; terrain[i][j].color=c; } } for(i=0;i<cols;++i){ for(j=0;j<rows;++j){ terrain[i][j].color/=max; } } for(i=0;i<cols;++i){ for(j=0;j<rows;++j){ cell=terrain[i][j]; l=i?i-1:cols-1; u=j?j-1:rows-1; r=i<cols-1?i+1:0; d=j<rows-1?j+1:0; left=terrain[l][j]; up=terrain[i][u]; right=terrain[r][j]; down=terrain[i][d]; upleft=terrain[l][u]; upright=terrain[r][u]; downright=terrain[r][d]; downleft=terrain[l][d]; c=parseInt(cell.color*15); cell.differentNeighbors=(c!=parseInt(up.color*15)?1:0)+ (c!=parseInt(down.color*15)?1:0)+ (c!=parseInt(left.color*15)?1:0)+ (c!=parseInt(right.color*15)?1:0)+ (c!=parseInt(upleft.color*15)?1:0)+ (c!=parseInt(upright.color*15)?1:0)+ (c!=parseInt(downleft.color*15)?1:0)+ (c!=parseInt(downright.color*15)?1:0); } }
}
function doLogic(){ for(i=0;i<controls.length;++i){ vx=controls[i].vx*envSpeed; vy=controls[i].vy*envSpeed; if(controls[i].x+vx>=cols || controls[i].x+vx<0)controls[i].vx*=-1; if(controls[i].y+vy>=rows || controls[i].y+vy<0)controls[i].vy*=-1; controls[i].x+=vx; controls[i].y+=vy; } loadTerrain(); for(i=0;i<cols;++i){ for(j=0;j<rows;++j){ if(parseInt(terrain[i][j].color*15)==2){ for(k=0;k<turtles.length;++k){ x=i*tileWidth+tileWidth/2; y=j*tileHeight+tileHeight/2; d=Math.sqrt((turtles[k].x-x)*(turtles[k].x-x)+(turtles[k].y-y)*(turtles[k].y-y)); if(d<turtles[k].size*2){ p=Math.atan2(x-turtles[k].x,y-turtles[k].y); s=turtles[k].size*2-d; turtles[k].x-=Math.sin(p)*s; turtles[k].y-=Math.cos(p)*s; } } for(k=0;k<food.length;++k){ x1=i*tileWidth+tileWidth/2; y1=j*tileHeight+tileHeight/2; x2=(food[k].x1+food[k].x2)/2; y2=(food[k].y1+food[k].y2)/2; d=Math.sqrt((x1-x2)*(x1-x2)+(y1-y2)*(y1-y2)); if(d<food[k].size){ p=Math.atan2(x1-x2,y1-y2); s=food[k].size-d; food[k].x1-=Math.sin(p)*s; food[k].y1-=Math.cos(p)*s; food[k].x2-=Math.sin(p)*s; food[k].y2-=Math.cos(p)*s; } } } } } if(turtles.length){ if(rand()<.01+foodFreq-.2){ weight=10+rand()*20; x1=100+rand()*(cx*2-200); y1=100+rand()*(cy*2-200); p=pi*2*rand(); x2=x1+Math.sin(p)*weight; y2=y1+Math.cos(p)*weight; food.push(new Food(x1,y1,x2,y2,weight)); } } for(i=0;i<turtles.length;++i){ turtles[i].x-=Math.sin(turtles[i].theta)*(4+turtles[i].size/6)*turtleSpeed; turtles[i].y-=Math.cos(turtles[i].theta)*(4+turtles[i].size/6)*turtleSpeed; if(turtles[i].x<-turtles[i].size)turtles[i].x+=cx*2; if(turtles[i].y<-turtles[i].size)turtles[i].y+=cy*2; if(turtles[i].x>cx*2+turtles[i].size)turtles[i].x-=cx*2; if(turtles[i].y>cy*2+turtles[i].size)turtles[i].y-=cy*2; mind=10000000; t=-1; for(j=0;j<food.length;++j){ x=(food[j].x1+food[j].x2)/2; y=(food[j].y1+food[j].y2)/2; d=(turtles[i].x-x)*(turtles[i].x-x)+(turtles[i].y-y)*(turtles[i].y-y); if(d<mind){ mind=d; t=j; } if(d<turtles[i].size*turtles[i].size*2){ if(turtles[i].size<50){ turtles[i].size+=food[j].weight/10+turtles[i].size/350; }else{ for(k=0;k<=3;++k){ p=pi*2/3*k+turtles[i].theta+pi; s=turtles[i].size*(!k||k==3?2:1); x2=x1; y2=y1; x1=turtles[i].x+Math.sin(p)*s; y1=turtles[i].y+Math.cos(p)*s; if(k){ for(m=0;m<12;++m){ x1a=x1+(x2-x1)/12*m; y1a=y1+(y2-y1)/12*m; x2a=x1+(x2-x1)/12*(m+1); y2a=y1+(y2-y1)/12*(m+1); food.push(new Food(x1a,y1a,x2a,y2a,1+turtles[i].size/8)); } } } for(k=0;k<2+turtles[i].health*6;++k){ if(turtles.length<maxPop)turtles.push(new Turtle(turtles[i].x,turtles[i].y,10,rand()*pi*2)); } t=-1; turtles.splice(i,1); break; } t=-1; food.splice(j,1); turtles[i].health=1; } } if(t!=-1){ while(turtles[i].theta>pi*2)turtles[i].theta-=pi*2; while(turtles[i].theta<0)turtles[i].theta+=pi*2; x=(food[t].x1+food[t].x2)/2; y=(food[t].y1+food[t].y2)/2; p=Math.atan2(turtles[i].x-x,turtles[i].y-y); d=Math.abs(p-turtles[i].theta); if(d>pi){ p+=pi*2*(p>turtles[i].theta?-1:1); } d=Math.abs(p-turtles[i].theta); if(p>turtles[i].theta){ turtles[i].theta+=d/(1+turnRadius); }else{ turtles[i].theta-=d/(1+turnRadius); } } if(turtles[i].health>0){ turtles[i].health-=.005; }else{ for(k=0;k<=3;++k){ p=pi*2/3*k+turtles[i].theta+pi; s=turtles[i].size*(!k||k==3?2:1); x2=x1; y2=y1; x1=turtles[i].x+Math.sin(p)*s; y1=turtles[i].y+Math.cos(p)*s; if(k){ for(m=0;m<12;++m){ x1a=x1+(x2-x1)/12*m; y1a=y1+(y2-y1)/12*m; x2a=x1+(x2-x1)/12*(m+1); y2a=y1+(y2-y1)/12*(m+1); food.push(new Food(x1a,y1a,x2a,y2a,turtles[i].size/8)); } } } turtles.splice(i,1); } if(i>maxPop)turtles.splice(i,1); }
}
function colorString(arr){ var r = parseInt(arr[0]*15); var g = parseInt(arr[1]*15); var b = parseInt(arr[2]*15); return "#"+r.toString(16)+g.toString(16)+b.toString(16);
}
function interpolateColors(RGB1,RGB2,degree){ w1=degree; w2=1-w1; return colorString([w1*RGB1[0]+w2*RGB2[0],w1*RGB1[1]+w2*RGB2[1],w1*RGB1[2]+w2*RGB2[2]]);
}
function rgb(col){ col+=.000001; var r = parseInt((.5+Math.sin(col)*.5)*16); var g = parseInt((.5+Math.cos(col)*.5)*16); var b = parseInt((.5-Math.sin(col)*.5)*16); return "#"+r.toString(16)+g.toString(16)+b.toString(16);
}
function draw(){ ctx.closePath(); ctx.globalAlpha=1/(1+trails); ctx.fillStyle="#000"; ctx.fillRect(0,0,cx*2,cy*2); for(i=0;i<cols;++i){ for(j=0;j<rows;++j){ if(parseInt(terrain[i][j].color*15)==2){ x=i*tileWidth; y=j*tileHeight; ctx.globalAlpha=1; col1=[terrain[i][j].color,terrain[i][j].color,terrain[i][j].color]; c=.75/(1+terrain[i][j].differentNeighbors/2.5); ctx.fillStyle=colorString([c,c,c]); ctx.fillRect(x,y,tileWidth+1,tileHeight+1); } } } if(turtles.length){ ctx.globalAlpha=1; ctx.strokeStyle="#ff0"; for(i=0;i<food.length;++i){ ctx.lineWidth=food[i].weight; ctx.beginPath(); ctx.moveTo(food[i].x1,food[i].y1); ctx.lineTo(food[i].x2,food[i].y2); ctx.stroke(); } for(i=0;i<turtles.length;++i){ ctx.lineWidth=1+turtles[i].size/20; ctx.strokeStyle=interpolateColors([0,1,0],[1,0,0],turtles[i].health); ctx.fillStyle=ctx.strokeStyle; for(j=0;j<=3;++j){ p=pi*2/3*j+turtles[i].theta+pi; s=turtles[i].size*(!j||j==3?2:1); x=turtles[i].x+Math.sin(p)*s; y=turtles[i].y+Math.cos(p)*s; if(!j){ ctx.beginPath(); ctx.moveTo(x,y); }else{ ctx.lineTo(x,y); if(j==3){ ctx.globalAlpha=1; ctx.stroke(); ctx.globalAlpha=.4; ctx.fill(); } } } } }
}
function frame(){ doLogic(); draw(); requestAnimationFrame(frame);
}
function setupBoard(){ for(i=0;i<initialFood;++i){ weight=10+rand()*30; x1=100+rand()*(cx*2-200); y1=100+rand()*(cy*2-200); p=pi*2*rand(); x2=x1+Math.sin(p)*weight; y2=y1+Math.cos(p)*weight; food.push(new Food(x1,y1,x2,y2,weight)); } turtles.push(new Turtle(cx,cy*1.5,20,0)); loadControlPoints(); loadTerrain();
}
initVars();
setupBoard();
frame();
Developer | Scott R McGann |
Username | cantelope |
Uploaded | November 11, 2022 |
Rating | 4 |
Size | 4,040 Kb |
Views | 18,216 |
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