PhysicsJS Beginner demo
How do I make an physicsjs beginner demo?
What is a physicsjs beginner demo? How do you make a physicsjs beginner demo? This script and codes were developed by Well Caffeinated on 08 August 2022, Monday.
PhysicsJS Beginner demo - Script Codes HTML Codes
<!DOCTYPE html>
<html >
<head> <meta charset="UTF-8"> <title>PhysicsJS Beginner demo</title> <link rel="stylesheet" href="css/style.css">
</head>
<body> <canvas id="viewport" width="300" height="300"></canvas> <script src='http://cdnjs.cloudflare.com/ajax/libs/jquery/2.1.3/jquery.min.js'></script>
<script src='http://wellcaffeinated.net/PhysicsJS/assets/scripts/vendor/physicsjs-0.5.0/physicsjs-full-0.5.0.min.js'></script> <script src="js/index.js"></script>
</body>
</html>
PhysicsJS Beginner demo - Script Codes CSS Codes
body { background: #121212;
}
.pjs-meta { display: none;
}
#viewport { border: 1px solid #666;
}
PhysicsJS Beginner demo - Script Codes JS Codes
/** * PhysicsJS by Jasper Palfree <wellcaffeinated.net> * http://wellcaffeinated.net/PhysicsJS * * Simple "Hello world" example */
Physics(function(world){ var viewWidth = 500; var viewHeight = 300; var renderer = Physics.renderer('canvas', { el: 'viewport', width: viewWidth, height: viewHeight, meta: false, // don't display meta data styles: { // set colors for the circle bodies 'circle' : { strokeStyle: 'hsla(60, 37%, 17%, 1)', lineWidth: 1, fillStyle: 'hsla(60, 37%, 57%, 0.8)', angleIndicator: 'hsla(60, 37%, 17%, 0.4)' } } }); // add the renderer world.add( renderer ); // render on each step world.subscribe('step', function(){ world.render(); }); // bounds of the window var viewportBounds = Physics.aabb(0, 0, viewWidth, viewHeight); // constrain objects to these bounds world.add(Physics.behavior('edge-collision-detection', { aabb: viewportBounds, restitution: 0.99, cof: 0.99 })); // add a circle world.add( Physics.body('circle', { x: 50, // x-coordinate y: 30, // y-coordinate vx: 0.2, // velocity in x-direction vy: 0.01, // velocity in y-direction radius: 20 }) ); // ensure objects bounce when edge collision is detected world.add( Physics.behavior('body-impulse-response') ); // add some gravity world.add( Physics.behavior('constant-acceleration') ); // subscribe to ticker to advance the simulation Physics.util.ticker.subscribe(function( time, dt ){ world.step( time ); }); // start the ticker Physics.util.ticker.start();
});
Developer | Well Caffeinated |
Username | wellcaffeinated |
Uploaded | August 08, 2022 |
Rating | 3 |
Size | 2,399 Kb |
Views | 46,552 |
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