Starfall
How do I make an starfall?
Unity finally fixed their WebGL build! Very exciting :). What is a starfall? How do you make a starfall? This script and codes were developed by Teo Litto on 26 August 2022, Friday.
Starfall - Script Codes HTML Codes
<!DOCTYPE html>
<html >
<head> <meta charset="UTF-8"> <title>Starfall</title> <meta name="viewport" content="width=device-width, initial-scale=1"> <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/normalize/5.0.0/normalize.min.css"> <link rel='stylesheet prefetch' href='https://maxcdn.bootstrapcdn.com/bootstrap/3.3.5/css/bootstrap.min.css'> <link rel="stylesheet" href="css/style.css">
</head>
<body> <div id="thumb"></div>
<div id="loader" class="loader"> <p id="loadText" class="loadText">Wait for it...</p> <div id="loadBar" class="bar"> <div id="barGlow" class="glow"></div> <div id="barBase" class="base"></div> </div>
</div>
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" height="600px" width="960px"></canvas>
<div class="overlay"> <img src="https://s3-us-west-2.amazonaws.com/s.cdpn.io/95637/fullScreen3.png" alt="" class="fullscreen" onclick="SetFullscreen(1);"/>
</div> <script src='http://cdnjs.cloudflare.com/ajax/libs/jquery/2.1.3/jquery.min.js'></script>
<script src='http://cdnjs.cloudflare.com/ajax/libs/gsap/1.18.0/TweenMax.min.js'></script>
<script src='http://abraxasleads.com/dev/unitySizeTest/Release/UnityProgressCustom.js'></script> <script src="js/index.js"></script>
</body>
</html>
Starfall - Script Codes CSS Codes
@import url(https://fonts.googleapis.com/css?family=Raleway:100);
html, body { width: 100%; height: 100%; background: #000;
}
#thumb { display: block; position: absolute; z-index: 1000; top: 0; left: 0; width: 100%; height: 100%; background-image: url("https://s3-us-west-2.amazonaws.com/s.cdpn.io/95637/StarfallThumb.jpg"); background-size: cover; background-position: 50% 50%;
}
.loader { background: #000; display: block; width: 100%; height: 100%; position: absolute; z-index: 999;
}
.loader p.loadText { font-family: Raleway, helvetica, arial, sans-serif; display: block; color: #eee; font-size: 20px; text-align: center; margin-top: 30px;
}
.loader .bar { position: relative; margin: 20px auto; width: 50%; height: 18px; border-radius: 20px;
}
.loader .bar .glow { display: block; position: absolute; top: 0; left: 0; width: 10%; height: 100%; border-radius: 20px; background: #fff; box-shadow: inset 0px 0px 5px 2px #23fde9, 0px 0px 25px 12px rgba(0, 210, 255, 0.2);
}
.loader .bar .base { height: 100%; width: 100%; position: absolute; top: 0; left: 0; border-radius: 20px; box-shadow: inset 0px 0px 9px 2px rgba(255, 255, 255, 0.1);
}
.emscripten { z-index: 5;
}
.overlay { display: block; position: absolute; width: 100%; height: 100%; z-index: 900; top: 0; left: 0;
}
.overlay img { height: 40px; position: absolute; bottom: 10px; right: 10px; cursor: pointer; opacity: 0.5; border-radius: 13px; border: solid 1px #333;
}
Starfall - Script Codes JS Codes
function showHideThumb() { var re = window.location.href.match(/fullpage|boomerang|debug/); if (re.length) { $('#thumb').remove(); }
}
function handleResize() { $em = $('.emscripten'); $bod = $('body'); $em.width($bod.width()); $em.height($bod.height());
}
debouncedResize = debounce(handleResize, 500, false);
$(window).on('resize', debouncedResize);
showHideThumb();
handleResize();
// Utils
function debounce(func, wait, immediate) { var timeout; return function() { var context = this, args = arguments; var later = function() { timeout = null; if (!immediate) func.apply(context, args); }; var callNow = immediate && !timeout; clearTimeout(timeout); timeout = setTimeout(later, wait); if (callNow) func.apply(context, args); };
};
/***************************
/* Here be generated code
/***************************/
var Module = { TOTAL_MEMORY: 536870912, errorhandler: null, // arguments: err, url, line. This function must return 'true' if the error is handled, otherwise 'false' compatibilitycheck: null, dataUrl: "http://abraxasleads.com/dev/unitySizeTest/Release/WebOutput.data", codeUrl: "http://abraxasleads.com/dev/unitySizeTest/Release/WebOutput.js", memUrl: "http://abraxasleads.com/dev/unitySizeTest/Release/WebOutput.mem", };
$.getScript('http://abraxasleads.com/dev/unitySizeTest/Release/UnityLoader.js');
Developer | Teo Litto |
Username | teolitto |
Uploaded | August 26, 2022 |
Rating | 3.5 |
Size | 3,863 Kb |
Views | 78,936 |
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