Typo

Size
4,738 Kb
Views
54,648

How do I make an typo?

A typography experiment.. What is a typo? How do you make a typo? This script and codes were developed by Francesco Trillini on 01 September 2022, Thursday.

Typo Previews

Typo - Script Codes HTML Codes

<!DOCTYPE html>
<html >
<head> <meta charset="UTF-8"> <title>Typo</title> <link rel="stylesheet" href="css/style.css">
</head>
<body> <body></body> <script src='http://cdnjs.cloudflare.com/ajax/libs/dat-gui/0.5/dat.gui.min.js'></script> <script src="js/index.js"></script>
</body>
</html>

Typo - Script Codes CSS Codes

body { margin: 0px; overflow: hidden;
}

Typo - Script Codes JS Codes

/* * Copyright MIT © <2013> <Francesco Trillini> * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated * documentation files (the "Software"), to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and * to permit persons to whom the Software is furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR * PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE * FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
var Typo = {};
(function(Typo) {	var Typo = window.Typo || {}, canvas, context, mouse = { x: -99999, y: -99999 }, nodes = [], dirtyRegions = [], inputForce = force = 0, input = forceFactor = false, FPS = 60;	// Dat GUI default values	var text = 'hello', interactive = true;	/* * Settings. */	var Settings = function() {	this.text = 'hello';	this.interactive = true;	this.changeText = function(value) {	text = value;	nodes = [], dirtyRegions = [];	input = true;	};	this.enableInteractivity = function(value) {	!interactive ? interactive = true : interactive = false;	mouse = { x: -99999, y: -99999 };	};	};	/* * Init. */	Typo.init = function() {	var settings = new Settings();	var GUI = new dat.GUI();	// Dat GUI main	GUI.add(settings, 'text').onChange(settings.changeText);	GUI.add(settings, 'interactive').onChange(settings.enableInteractivity);	var body = document.querySelector('body');	canvas = document.createElement('canvas');	canvas.width = innerWidth;	canvas.height = innerHeight;	canvas.style.position = 'absolute';	canvas.style.top = 0;	canvas.style.bottom = 0;	canvas.style.left = 0;	canvas.style.right = 0;	canvas.style.zIndex = -1;	canvas.style.background = '-webkit-radial-gradient(#2bb0cc, #0079a5)';	canvas.style.background = '-moz-radial-gradient(#2bb0cc, #0079a5)';	canvas.style.background = '-ms-radial-gradient(#2bb0cc, #0079a5)';	canvas.style.background = '-o-radial-gradient(#2bb0cc, #0079a5)';	canvas.style.background = 'radial-gradient(#2bb0cc, #0079a5)'; body.appendChild(canvas);	// Browser supports canvas?	if(!!(Typo.gotSupport())) {	context = canvas.getContext('2d');	// Events	if('ontouchstart' in window) {	canvas.addEventListener('touchstart', Typo.onTouchStart, false);	canvas.addEventListener('touchend', Typo.onTouchEnd, false);	canvas.addEventListener('touchmove', Typo.onTouchMove, false);	}	else {	canvas.addEventListener('mousedown', Typo.onMouseDown, false);	canvas.addEventListener('mouseup', Typo.onMouseUp, false);	canvas.addEventListener('mousemove', Typo.onMouseMove, false);	}	window.onresize = onResize;	Typo.buildTexture();	}	else {	console.error("Sorry, your browser doesn't support canvas.");	}	};	/* * On resize window event. */	function onResize() {	canvas.width = window.innerWidth;	canvas.height = window.innerHeight;	nodes = [], dirtyRegions = [];	}	/* * Check if browser supports canvas element. */	Typo.gotSupport = function() {	return canvas.getContext && canvas.getContext('2d');	};	/* * Mouse down event. */	Typo.onMouseDown = function(event) {	event.preventDefault();	forceFactor = true;	};	/* * Mouse up event. */	Typo.onMouseUp = function(event) {	event.preventDefault();	forceFactor = false;	};	/* * Mouse move event. */	Typo.onMouseMove = function(event) {	event.preventDefault();	mouse.x = event.pageX - canvas.offsetLeft;	mouse.y = event.pageY - canvas.offsetTop;	};	/* * Touch start event. */	Typo.onTouchStart = function(event) {	event.preventDefault();	forceFactor = true;	};	/* * Touch end event. */	Typo.onTouchEnd = function(event) {	event.preventDefault();	forceFactor = false;	};	/* * Touch move event. */	Typo.onTouchMove = function(event) {	event.preventDefault();	mouse.x = event.touches[0].pageX - canvas.offsetLeft;	mouse.y = event.touches[0].pageY - canvas.offsetTop;	};	/* * Building texture. */	Typo.buildTexture = function() {	context.clearRect(0, 0, canvas.width, canvas.height);	// Let's start by drawing the original texture	if(nodes.length === 0) {	context.font = canvas.width / 7 + 'px Arial';	context.fillStyle = 'rgb(255, 255, 255)';	context.textAlign = 'center';	context.fillText(text, canvas.width * 0.5, canvas.height * 0.55);	var surface = context.getImageData(0, 0, canvas.width, canvas.height);	context.clearRect(0, 0, canvas.width, canvas.height);	for(var width = 0; width < surface.width; width += 12) {	for(var height = 0; height < surface.height; height += 12) {	var color = surface.data[(height * surface.width * 4) + (width * 4) - 1];	// The pixel color is white? So draw on it...	if(color === 255) {	var x, y, radius;	x = canvas.width * 0.5;	y = canvas.height * 0.5;	radius = 2 + Math.random() * 5;	nodes.push({	x: x,	y: y,	vx: 0,	vy: 0,	goalX: width,	goalY: height,	radius: radius	});	dirtyRegions.push({	x: x,	y: y,	radius: radius	});	}	}	}	}	// Logic	Typo.clear();	Typo.update();	Typo.render();	requestAnimFrame(Typo.buildTexture);	};	/* * Clear only dirty regions. */	Typo.clear = function() {	[].forEach.call(dirtyRegions, function(dirty, index) {	var x, y, width, height;	width = (2 * dirty.radius) + 4; height = width; x = dirty.x - (width / 2);	y = dirty.y - (height / 2);	context.clearRect(Math.floor(x), Math.floor(y), Math.ceil(width), Math.ceil(height));	});	};	/* * Let's update the nodes. */	Typo.update = function() {	[].forEach.call(nodes, function(node, index) {	if(!interactive) {	mouse.x = canvas.width * 0.5 + Math.sin(force) * context.measureText(text).width * 0.5;	mouse.y = canvas.height * 0.47;	force += 0.0001;	}	var angle = Math.atan2(node.y - mouse.y, node.x - mouse.x);	// Ease	node.vx += Math.cos(angle) * Typo.distanceTo(mouse, node, true) + (node.goalX - node.x) * 0.1;	node.vy += Math.sin(angle) * Typo.distanceTo(mouse, node, true) + (node.goalY - node.y) * 0.1;	// Friction	node.vx *= 0.7;	node.vy *= 0.7;	node.x += node.vx;	node.y += node.vy;	if(!!forceFactor)	inputForce = Math.min(inputForce + 1, 2000);	else	inputForce = Math.max(inputForce - 1, 0);	// Check a neighborhood node	for(var nextMolecule = index + 1; nextMolecule < nodes.length; nextMolecule++) {	var otherMolecule = nodes[nextMolecule];	// Oh we've found one!	if(Typo.distanceTo(node, otherMolecule) < 50) {	context.save();	context.beginPath();	context.globalCompositeOperation = 'destination-over';	context.globalAlpha = 1 - Typo.distanceTo(node, otherMolecule) / 100;	context.lineWidth = 1;	context.strokeStyle = '#000';	context.moveTo(node.x, node.y);	context.lineTo(otherMolecule.x, otherMolecule.y);	context.stroke();	context.closePath();	context.restore();	}	}	});	};	/* * Let's render the nodes. */	Typo.render = function() {	[].forEach.call(nodes, function(node, index) {	context.save();	context.fillStyle = '#000';	context.translate(node.x, node.y);	context.beginPath();	context.arc(0, 0, node.radius, 0, Math.PI * 2);	context.fill();	context.restore();	// Dirty regions	dirtyRegions[index].x = node.x;	dirtyRegions[index].y = node.y;	dirtyRegions[index].radius = node.radius;	});	};	/* * Distance between two points. */	Typo.distanceTo = function(pointA, pointB, angle) {	var dx = Math.abs(pointA.x - pointB.x);	var dy = Math.abs(pointA.y - pointB.y);	if(angle)	return (1000 + (interactive ? inputForce : 0)) / Math.sqrt(dx * dx + dy * dy);	else	return Math.sqrt(dx * dx + dy * dy);	};	/* * Request new frame by Paul Irish. * 60 FPS. */	window.requestAnimFrame = (function() {	return window.requestAnimationFrame ||	window.webkitRequestAnimationFrame ||	window.mozRequestAnimationFrame ||	window.oRequestAnimationFrame ||	window.msRequestAnimationFrame ||	function(callback) {	window.setTimeout(callback, 1000 / FPS);	};	})();	window.addEventListener ? window.addEventListener('load', Typo.init, false) : window.onload = Typo.init;
})(Typo);
Typo - Script Codes
Typo - Script Codes
Home Page Home
Developer Francesco Trillini
Username Francext
Uploaded September 01, 2022
Rating 4.5
Size 4,738 Kb
Views 54,648
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Francesco Trillini (Francext) Script Codes
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